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MrWhereItsAt
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New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001 time: 17:17
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It must have been a good feeling, Willem...to get this bloody cumbersome .bic file to actually work with a "mod" of your very own!
But I have downloaded a file in the Files forum that does the same thing (of sorts). EVERY unit (except a puzzling few, like Transports) can form an army. I have since found these armies to be useless. My elephant and (later) cavalry armies have been much less successful than I thought, and I do see a trio of units succeeding far more than than this one entity.
BUT there is one bonus - armies can be made from things like swordsmen (1 built per turn for most of my Industrialized, factory-possessing cities), that when disbanded, yield something like 100 shields! Yes, a little unbalancing, and likely considered "cheating" , but I was so proud to find this out by myself that I am going to finish the game this way, before resorting to "fair" tactics on that loveable cooperative AI.
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Willem
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Canada
Dec 2001 time: 00:17
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quote: Originally posted by MrWhereItsAt
It must have been a good feeling, Willem...to get this bloody cumbersome .bic file to actually work with a "mod" of your very own!
But I have downloaded a file in the Files forum that does the same thing (of sorts). EVERY unit (except a puzzling few, like Transports) can form an army. I have since found these armies to be useless. My elephant and (later) cavalry armies have been much less successful than I thought, and I do see a trio of units succeeding far more than than this one entity.
BUT there is one bonus - armies can be made from things like swordsmen (1 built per turn for most of my Industrialized, factory-possessing cities), that when disbanded, yield something like 100 shields! Yes, a little unbalancing, and likely considered "cheating" , but I was so proud to find this out by myself that I am going to finish the game this way, before resorting to "fair" tactics on that loveable cooperative AI. |
Well my next step will be to try and increase the size of the Armies over time. I'm guessing that if I check the Building Larger Armies on a number of Small Wonders, I can eventually end up with a stack of at least 13 units inside. I keep hearing people moan and groan about how there's no stack movement in this game, and I hope to prove them wrong.
BTW, you can allow the units to unload by checking the "Unload" flag in the Editor.
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pwyll
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yes set the load flag on an battleship and tried to group it in an navy - nothing. Sorry it didn't work - hope firaxis fix this.
pwyll
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