 |
|  |
 |
|  |
 |
|
Eli
|
|
Israel
Jul 2000 time: 07:17
|
|
I think that I'll reduce the Armouries to 10% and reduce couple more percents from the banks. I'm making too much money.
quote: Survey / Buildings Report Information
[http://www.UtopiaTemple.com Angel v1.26 Beta]
1. Farms: 58 (3.9%) + 2 in progress (+0.1%)
2. Armouries: 217 (14.5%) + 7 in progress (+0.5%)
3. Banks: 116 (7.8%) + 4 in progress (+0.3%)
4. Guilds: 145 (9.7%) + 4 in progress (+0.3%)
5. Towers: 333 (22.3%) + 11 in progress (+0.7%)
6. Schools: 578 (38.7%) + 19 in progress (+1.3%)
Total Land: 1,494 Acres (96.9% built)
In Progress: 47 Acres (3.1%)
New Land: 16 Acres coming in
** Effects Summary (Available Buildings Only) **
1. Produce 4,060 bushels per day (5,075 with FL)
2. Decrease army training costs by 29%
3. +15.5% to income, protect 38.8% of gold from thievery
4. 2% chance of training a wizard daily (per guild)
5. Produce 3,330 runes per day
6. Increase science effectiveness by 58%
** Effects Summary (Including Future Buildings) **
1. Produce 4,200 bushels per day (5,250 with FL)
2. Decrease army training costs by 29.7%
3. +15.9% to income, protect 39.7% of gold from thievery
5. Produce 3,440 runes per day
6. Increase science effectiveness by 59.3% |
|
|
|  |
 |
|
Eli
|
|
Israel
Jul 2000 time: 07:17
|
|
Hmph...
quote: 5. Produce 3,440 runes per day |
But I produce more than 6000. Does science affects rune production?
|
|
|  |
 |
|
Zopperoni
|
|
quote: Originally posted by Eli
Hmph...
quote: 5. Produce 3,440 runes per day |
But I produce more than 6000. Does science affects rune production? |
Channeling increases Rune Production.
|
|
|  |
 |
|
Eli
|
|
Israel
Jul 2000 time: 07:17
|
|
1600 acres. 
quote: The Province of Sanctuary of Bla Bla (13:16)
[http://www.UtopiaTemple.com Angel v1.26 Beta]
Utopian Date: March 17th, YR3
RL Date: February 16th, 2002 (22:00 GMT)
Ruler Name: Sir Eli the Sorcerer
Personality & Race: The Mystic, Elf
Land: 1,601 Acres
Money: 663,664gc
Food: 34,612 bushels
Runes: 2,815 runes
Population: 42,812 citizens (26.74 per Acre)
Peasants: 24,009 (97% Employed)
Jobs: 23,315 (102% Utilization)
Trade Balance: -297,204gc (0% tax rate)
Networth: 226,780 (141.65 per Acre)
Thieves+Wizards+Science Networth: 32,311gc
Soldiers: 243 (39.7% estimated draft rate)
Heroes: 0
Archers: 0
Elf Lords: 15,160 (75,800 offense and defense)
War-Horses: 0
Prisoners: 0
Total Attack points: 76,286 (47.65 per Acre)
Practical (50% elites): 38,386 (23.98 per Acre)
Total Defense points: 76,286 (47.65 per Acre)
Practical (50% elites): 38,386 (23.98 per Acre)
Thieves: 1,612 (1.01 per Acre / 100% Stealth)
Wizards: 1,788 (1.12 per Acre / 43% Mana)
Crystal-Ball on your province will show:
Max. Possible Thieves/Wizards: 5,385 (3.36 / Acre)
Estimated Thieves Number: 4,039 (2.52 per Acre)
Estimated Wizards Number: 1,279 (0.80 per Acre)
Buildings: 1,601gc to build, 867gc to raze
|
|
|
|  |
 |
|  |
 |
|  |
 |
|
Lemmy
|
 |
Bubblewrap
Dec 2000 time: 06:17
|
|
still got 42 hours of protection left
quote: The Province of Den of Fuzzy Ghouls (34:49)
[http://www.UtopiaTemple.com Angel v1.25 Beta]
Utopian Date: May 14th, YR3
RL Date: February 17th, 2002 (19:00 GMT)
Ruler & Race: Sir Lemmy, Undead
Land: 290 Acres
Money: 382,028gc
Food: 2,248 bushels
Runes: 0 runes
Population: 3,451 citizens (11.90 per Acre)
Peasants: 3,066 (93% Employed)
Jobs: 2,851 (110% Utilization)
Trade Balance: 0gc (0% tax rate)
Networth: 15,188 (52.37 per Acre)
Thieves+Wizards+Science Networth: 120gc
Soldiers: 0 (10.9% estimated draft rate)
Skeletons: 0
Zombies: 0
Ghouls: 365 (2,190 offense and defense)
War-Horses: 0
Prisoners: 0
Total Attack points: 2,190 (7.55 per Acre)
Practical (50% elites): 1,092 (3.77 per Acre)
Total Defense points: 2,190 (7.55 per Acre)
Practical (50% elites): 1,092 (3.77 per Acre)
[500 Acres land assumed for thieves calculation]
Thieves: 10 (0.02 per Acre / 100% Stealth)
Wizards: 10 (0.03 per Acre / 100% Mana)
Crystal-Ball on your province will show:
Maximum Possible Thieves: 20 (0.04 per Acre)
Estimated Thieves Number: 15 (0.03 per Acre)
Maximum Possible Wizards: 20 (0.07 per Acre)
Estimated Wizards Number: 5 (0.02 per Acre)
Buildings: 851gc to build, 430gc to raze
Away bonus: 15,330gc (12h) / 45,990gc (20h)
|
and i got 2000+ ghouls coming in
quote:
Military Intelligence on Den of Fuzzy Ghouls (34:49)
[http://www.UtopiaTemple.com Angel v1.25 Beta]
Ruler Name: Sir Lemmy
Personality & Race: , Undead
** Standing Army (At Home) **
Ghouls: 365 (2,190 offense and defense)
Total Attack points: 2,190
** Troops in Training **
Ghouls: 2,172 (13,032 offense and defense)
Next 9 hours: 106 104 105 105 105 106 107 109 106
|
|
|
|  |
 |
|
Eli
|
|
Israel
Jul 2000 time: 07:17
|
|
Brag, brag, brag. 
quote: The Province of Sanctuary of Bla Bla (13:16)
[http://www.UtopiaTemple.com Angel v1.26 Beta]
Utopian Date: March 11th, YR4
RL Date: February 23rd, 2002 (16:00 GMT)
Ruler Name: Sir Eli the Sorcerer
Personality & Race: The Mystic, Elf
Land: 1,916 Acres
Money: 2,152,362gc
Food: 81,634 bushels
Runes: 48,986 runes
Population: 53,863 citizens (28.11 per Acre)
Peasants: 27,756 (100% Employed)
Jobs: 28,572 (98% Utilization)
Trade Balance: -201,179gc (0% tax rate)
Networth: 300,645 (156.91 per Acre)
Thieves+Wizards+Science Networth: 37,873gc
Soldiers: 0 (44.4% estimated draft rate)
Heroes: 0
Archers: 0
Elf Lords: 21,923 (109,615 offense and defense)
War-Horses: 0
Prisoners: 0
Total Attack points: 109,615 (57.21 per Acre)
Practical (50% elites): 54,810 (28.61 per Acre)
Total Defense points: 109,615 (57.21 per Acre)
Practical (50% elites): 54,810 (28.61 per Acre)
Thieves: 1,999 (1.04 per Acre / 100% Stealth)
Wizards: 2,185 (1.14 per Acre / 12% Mana)
Crystal-Ball on your province will show:
Max. Possible Thieves/Wizards: 6,312 (3.29 / Acre)
Estimated Thieves Number: 4,734 (2.47 per Acre)
Estimated Wizards Number: 1,499 (0.78 per Acre)
Buildings: 1,781gc to build, 972gc to raze |
|
|
|  |
 |
|
Eli
|
|
Israel
Jul 2000 time: 07:17
|
|
Btw, now I change my strat to:
Homes 20%
Schools 41%
Towers 23%
Guilds 10%
Farms 6%
So that I can have 60DPA and sane utilization.
My current one has 10% homes, 25% towers and 8% Armouries. All the rest is the same.
|
|
|  |
 |
|
Zopperoni
|
|
quote: Originally posted by Eli
Btw, now I change my strat to:
Homes 20%
Schools 41%
Towers 23%
Guilds 10%
Farms 6%
So that I can have 60DPA and sane utilization.
My current one has 10% homes, 25% towers and 8% Armouries. All the rest is the same. |
Have you considered Mills to keep that sane util?
|
|
|  |
All times are GMT. The time now is 05:17. Apolyton Time is 00:17. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|