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Eli
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Israel
Jul 2000 time: 07:17
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But then you have less population -> Less Networth.
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Zopperoni
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quote: Originally posted by Eli
But then you have less population -> Less Networth. |
You might be able to draft more, more troops, more NW 
Here's me again 
quote:
The Province of Cabbage of Carnage (24:17)
[http://www.UtopiaTemple.com Angel v1.27 Beta 2]
Utopian Date: June 9th, YR4
RL Date: February 26th, 2002 (14:00 GMT)
Ruler Name: Sir Belthazor the Rogue
Personality & Race: The Rogue, Halfling
Land: 1,028 Acres
Money: 420,949gc
Food: 38,453 bushels
Runes: 69,616 runes
Population: 28,406 citizens (27.63 per Acre)
Peasants: 10,000 (100% Employed)
Jobs: 15,273 (91% Utilization)
Trade Balance: 388,031gc (0% tax rate)
Networth: 163,829 (159.37 per Acre)
Thieves+Wizards+Science Networth: 44,218gc
Soldiers: 1 (55.3% estimated draft rate)
Spearmen: 0
Archers: 6,300 (25,200 defense points)
Half-Giants: 5,856 (29,280 offense / 23,424 defense)
War-Horses: 0
Prisoners: 0
Total Attack points: 29,282 (28.48 per Acre)
Practical (60% elites): 17,572 (17.09 per Acre)
Total Defense points: 48,626 (47.30 per Acre)
Practical (40% elites): 34,570 (33.63 per Acre)
Thieves: 3,560 (3.46 per Acre / 100% Stealth)
Wizards: 2,689 (2.62 per Acre / 100% Mana)
Crystal-Ball on your province will show:
Max. Possible Thieves/Wizards: 7,370 (7.17 / Acre)
Estimated Thieves Number: 5,528 (5.38 per Acre)
Estimated Wizards Number: 1,750 (1.70 per Acre)
Buildings: 637gc to build, 676gc to raze
Away bonus: 50,000gc (12h) / 150,000gc (20h)
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I know, I know, it's a low-ish dpa, but I need my util right now, before switching to Mills.
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Eli
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Israel
Jul 2000 time: 07:17
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quote: The Province of Sanctuary of Bla Bla (13:16)
[http://www.UtopiaTemple.com Angel v1.27 Beta 2]
Utopian Date: June 12th, YR4
RL Date: February 26th, 2002 (17:00 GMT)
Ruler Name: Mr. Eli the Sorcerer
Personality & Race: The Mystic, Elf
Land: 2,160 Acres
Money: 313,910gc
Food: 144,372 bushels
Runes: 77,160 runes
Population: 61,186 citizens (28.33 per Acre)
Peasants: 30,906 (100% Employed)
Jobs: 32,290 (97% Utilization)
Trade Balance: -269,985gc (0% tax rate)
Networth: 334,628 (154.92 per Acre)
Thieves+Wizards+Science Networth: 38,652gc
Soldiers: 1,282 (45.9% estimated draft rate)
Heroes: 0
Archers: 0
Elf Lords: 24,674 (123,370 offense and defense)
War-Horses: 0
Prisoners: 0
Total Attack points: 125,934 (58.30 per Acre)
Practical (50% elites): 64,249 (29.74 per Acre)
Total Defense points: 125,934 (58.30 per Acre)
Practical (50% elites): 64,249 (29.74 per Acre)
Thieves: 2,141 (0.99 per Acre / 100% Stealth)
Wizards: 2,183 (1.01 per Acre / 78% Mana)
Crystal-Ball on your province will show:
Max. Possible Thieves/Wizards: 6,442 (2.98 / Acre)
Estimated Thieves Number: 4,832 (2.24 per Acre)
Estimated Wizards Number: 1,530 (0.71 per Acre)
Buildings: 1,920gc to build, 1,053gc to raze
Away bonus: 154,530gc (12h) / 463,590gc (20h)
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Lemmy
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Bubblewrap
Dec 2000 time: 06:17
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just came out of a war which made me Lord , through attacking, but now i barely have 40 dpa, so time to build some defense
quote: The Province of Den of Fuzzy Ghouls (34:49)
[http://www.UtopiaTemple.com Angel v1.27 Beta 2]
Utopian Date: June 14th, YR4
RL Date: February 26th, 2002 (19:00 GMT)
Ruler & Race: Lord Lemmy, Undead
Land: 648 Acres
Money: 16,016gc
Food: 1,539 bushels
Runes: 515 runes
Population: 12,606 citizens (19.45 per Acre)
Peasants: 7,094 (100% Employed)
Jobs: 7,587 (105% Utilization, Ghost Workers/Mills)
Trade Balance: 19,554gc (0% tax rate)
Networth: 69,310 (106.96 per Acre)
Thieves+Wizards+Science Networth: 3,007gc
Soldiers: 422 (43.2% estimated draft rate)
Skeletons: 0
Zombies: 0
Ghouls: 4,540 (27,240 offense and defense)
War-Horses: 2,589 (up to 2,589 additional offense)
Prisoners: 41 (123 offense / fill 8 jobs)
Total Attack points: 30,796 (47.52 per Acre)
Practical (50% elites): 17,176 (26.51 per Acre)
Total Defense points: 28,084 (43.34 per Acre)
Practical (50% elites): 14,464 (22.32 per Acre)
Thieves: 489 (0.75 per Acre / 100% Stealth)
Wizards: 61 (0.09 per Acre / 100% Mana)
Crystal-Ball on your province will show:
Max. Possible Thieves/Wizards: 501 (0.77 / Acre)
Estimated Thieves Number: 376 (0.58 per Acre)
Estimated Wizards Number: 119 (0.18 per Acre)
Buildings: 1,056gc to build, 549gc to raze
Away bonus: 35,470gc (12h) / 106,410gc (20h)
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Eli
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Israel
Jul 2000 time: 07:17
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I realised that in my competetion in the island top 5/10 I'm surrounded by 7 Orcs. So I'm going to increase my normal defense even more, to 70DPA. The problem is that this will seriously hinder my growth, and i'm now looking for some changes in my strat to increase my income.
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Eli
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Israel
Jul 2000 time: 07:17
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That's ok. I discovered it 2 minutes after we finished talking. 
Aproximately 1000 elites are in training.
quote: The Province of Sanctuary of Bla Bla (13:16)
[http://www.UtopiaTemple.com Angel v1.27 Beta 2]
Utopian Date: February 5th, YR5
RL Date: March 1st, 2002 (10:00 GMT)
Ruler Name: Mr. Eli the Sorcerer
Personality & Race: The Mystic, Elf
Land: 2,445 Acres
Money: 500,831gc
Food: 93,321 bushels
Runes: 10,798 runes
Population: 67,186 citizens (27.48 per Acre)
Peasants: 32,422 (100% Employed)
Jobs: 35,462 (94% Utilization)
Trade Balance: -912,332gc (0% tax rate)
Networth: 387,255 (158.39 per Acre)
Thieves+Wizards+Science Networth: 42,462gc
Soldiers: 0 (47.9% estimated draft rate)
Heroes: 0
Archers: 0
Elf Lords: 29,815 (149,075 offense and defense)
War-Horses: 0
Prisoners: 0
Total Attack points: 149,075 (60.97 per Acre)
Practical (50% elites): 74,540 (30.49 per Acre)
Total Defense points: 149,075 (60.97 per Acre)
Practical (50% elites): 74,540 (30.49 per Acre)
Thieves: 2,389 (0.98 per Acre / 100% Stealth)
Wizards: 2,560 (1.05 per Acre / 30% Mana)
Crystal-Ball on your province will show:
Max. Possible Thieves/Wizards: 7,077 (2.89 / Acre)
Estimated Thieves Number: 5,308 (2.17 per Acre)
Estimated Wizards Number: 1,681 (0.69 per Acre)
Buildings: 2,083gc to build, 1,148gc to raze
Away bonus: 162,110gc (12h) / 486,330gc (20h)
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Lemmy
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Bubblewrap
Dec 2000 time: 06:17
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877 more ghouls coming
quote: The Province of Den of Fuzzy Ghouls (34:49)
[http://www.UtopiaTemple.com Angel v1.27 Beta 2]
Utopian Date: February 12th, YR5
RL Date: March 1st, 2002 (17:00 GMT)
Ruler & Race: Lord Lemmy, Undead
Land: 670 Acres
Money: 178,475gc
Food: 1,180 bushels
Runes: 5,716 runes
Population: 12,787 citizens (19.09 per Acre)
Peasants: 4,726 (100% Employed)
Jobs: 7,192 (76% Utilization)
Trade Balance: -476,016gc (10.6% tax rate)
Networth: 90,430 (134.97 per Acre)
Thieves+Wizards+Science Networth: 5,050gc
Soldiers: 0 (61.8% estimated draft rate)
Skeletons: 0
Zombies: 0
Ghouls: 7,222 (43,332 offense and defense)
War-Horses: 2,600 (up to 2,600 additional offense)
Prisoners: 41 (123 offense / fill 8 jobs)
Total Attack points: 46,055 (68.74 per Acre)
Practical (50% elites): 24,389 (36.40 per Acre)
Total Defense points: 43,332 (64.67 per Acre)
Practical (50% elites): 21,666 (32.34 per Acre)
Thieves: 686 (1.02 per Acre / 100% Stealth)
Wizards: 153 (0.23 per Acre / 100% Mana)
Crystal-Ball on your province will show:
Max. Possible Thieves/Wizards: 842 (1.26 / Acre)
Estimated Thieves Number: 632 (0.94 per Acre)
Estimated Wizards Number: 199 (0.30 per Acre)
Buildings: 1,069gc to build, 557gc to raze
Away bonus: 23,630gc (12h) / 70,890gc (20h)
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Eli
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Israel
Jul 2000 time: 07:17
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400K! 
quote: The Province of Sanctuary of Bla Bla (13:16)
[http://www.UtopiaTemple.com Angel v1.27 Beta 2]
Utopian Date: March 10th, YR5
RL Date: March 2nd, 2002 (15:00 GMT)
Ruler Name: Mr. Eli the Sorcerer
Personality & Race: The Mystic, Elf
Land: 2,549 Acres
Money: 667,457gc
Food: 87,431 bushels
Runes: 50,016 runes
Population: 71,619 citizens (28.10 per Acre)
Peasants: 34,294 (100% Employed)
Jobs: 38,104 (93% Utilization)
Trade Balance: -846,976gc (0% tax rate)
Networth: 412,156 (161.69 per Acre)
Thieves+Wizards+Science Networth: 44,701gc
Soldiers: 0 (48.2% estimated draft rate)
Heroes: 0
Archers: 0
Elf Lords: 32,003 (160,015 offense and defense)
War-Horses: 0
Prisoners: 0
Total Attack points: 160,015 (62.78 per Acre)
Practical (50% elites): 80,010 (31.39 per Acre)
Total Defense points: 160,015 (62.78 per Acre)
Practical (50% elites): 80,010 (31.39 per Acre)
Thieves: 2,513 (0.99 per Acre / 100% Stealth)
Wizards: 2,809 (1.10 per Acre / 38% Mana)
Crystal-Ball on your province will show:
Max. Possible Thieves/Wizards: 7,450 (2.92 / Acre)
Estimated Thieves Number: 5,588 (2.19 per Acre)
Estimated Wizards Number: 1,769 (0.69 per Acre)
Buildings: 2,142gc to build, 1,183gc to raze
Away bonus: 171,470gc (12h) / 514,410gc (20h)
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Zopperoni
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Lord! 
quote:
The Province of Cabbage of Carnage (24:17)
[http://www.UtopiaTemple.com Angel v1.27 Beta 2]
Utopian Date: March 22nd, YR5
RL Date: March 3rd, 2002 (3:00 GMT)
Ruler Name: Lord Belthazor the Rogue
Personality & Race: The Rogue, Halfling
Land: 1,048 Acres
Money: 1,226,494gc
Food: 130,126 bushels
Runes: 12,697 runes
Population: 29,220 citizens (27.88 per Acre)
Peasants: 7,712 (100% Employed)
Jobs: 11,365 (93% Utilization)
Trade Balance: 385,318gc (0% tax rate)
Networth: 181,181 (172.88 per Acre)
Thieves+Wizards+Science Networth: 59,219gc
Soldiers: 229 (64.9% estimated draft rate)
Spearmen: 0
Archers: 6,598 (26,392 defense points)
Half-Giants: 6,017 (30,085 offense / 24,068 defense)
War-Horses: 0
Prisoners: 0
Total Attack points: 30,543 (29.14 per Acre)
Practical (60% elites): 18,508 (17.66 per Acre)
Total Defense points: 50,918 (48.59 per Acre)
Practical (40% elites): 36,478 (34.81 per Acre)
Thieves: 6,106 (5.83 per Acre / 76% Stealth)
Wizards: 2,558 (2.44 per Acre / 82% Mana)
Crystal-Ball on your province will show:
Max. Possible Thieves/Wizards: 9,870 (9.42 / Acre)
Estimated Thieves Number: 7,402 (7.06 per Acre)
Estimated Wizards Number: 2,344 (2.24 per Acre)
Buildings: 642gc to build, 683gc to raze
Away bonus: 38,560gc (12h) / 115,680gc (20h)
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Eli
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Israel
Jul 2000 time: 07:17
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Crap. When asking advice on the Utopia boards I accidently posted my location(forgot to edit it out of the science report).
Moreover, I posted my TPA(1). So today, all the money for today's growth are gone. Bah.
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Zopperoni
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The recent adventures of 26:18 have been highly amusing; read it here
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Zopperoni
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quote: Originally posted by Eli

You people are BORED. |
Actually, when I first started looking for a War target, I stumbled across this Kd, there were 21/22 people in it back then.
After the first War, I went looking again, and saw there were only 17 left, and that they were at War with 20:19.
When our second War ended, which was with their neighbor 25:18 BTW, I thought I would have a look, and then there were only 10 of them left and that's when I decided to keep an eye on them, and it's been entertaining 
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Eli
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Israel
Jul 2000 time: 07:17
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After a long science pump and long period of no growth because of war. And a loss of 250 acres, I started growing again and finally passed the 500k.
quote: The Province of Sanctuary of Bla Bla (13:16)
[http://www.UtopiaTemple.com Angel v1.27 Beta 2]
Utopian Date: February 5th, YR7
RL Date: March 15th, 2002 (10:00 GMT)
Ruler Name: Mr. Eli the Sorcerer
Personality & Race: The Mystic, Elf
Land: 2,881 Acres
Money: 1,978,847gc
Food: 134,343 bushels
Runes: 7,037 runes
Population: 82,058 citizens (28.48 per Acre)
Peasants: 36,681 (100% Employed)
Jobs: 42,093 (91% Utilization)
Trade Balance: -424,374gc (0% tax rate)
Networth: 503,574 (174.79 per Acre)
Thieves+Wizards+Science Networth: 62,636gc
Soldiers: 0 (51.7% estimated draft rate)
Heroes: 0
Archers: 0
Elf Lords: 39,481 (197,405 offense and defense)
War-Horses: 0
Prisoners: 0
Total Attack points: 197,405 (68.52 per Acre)
Practical (50% elites): 98,700 (34.26 per Acre)
Total Defense points: 197,405 (68.52 per Acre)
Practical (50% elites): 98,700 (34.26 per Acre)
Thieves: 2,926 (1.02 per Acre / 100% Stealth)
Wizards: 2,970 (1.03 per Acre / 40% Mana)
Crystal-Ball on your province will show:
Max. Possible Thieves/Wizards: 10,439 (3.62 / Acre)
Estimated Thieves Number: 7,829 (2.72 per Acre)
Estimated Wizards Number: 2,480 (0.86 per Acre)
Buildings: 2,332gc to build, 1,294gc to raze
Away bonus: 183,405gc (12h) / 550,215gc (20h)
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Zopperoni
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Notice anything unusual? 
quote:
The Province Of Cabbage of Carnage (24:17)
[http://www.UtopiaTemple.com All-in-One v2.10]
Utopian Date: January 8th, YR8
Ruler Name: King Belthazor the Rogue.
Personality & Race: The Rogue, Halfling
Land: 1240 Acres
Money: 2,435,541gc
Food: 53,657 bushels
Runes: 46,738 runes
Population: 33,927 citizens (27.36 per Acre)
Peasants: 7215 (100% Employed)
Jobs: 16,429 (82% Utilization)
Trade Balance: 317,338gc (0.00% tax rate)
Networth: 222,961 (179.81 per Acre)
Thieves+Wizards+Science Networth: 76,127gc
Soldiers: 32 (78.7% estimated draft rate)
Spearmen: 0
Archers: 10,160 (40,640 defense points)
Half-Giants: 6140 (30,700 offense / 24,560 defense)
War-Horses: 0
Prisoners: 0
Total Attack points: 30,764 (24.81 per Acre)
Practical (80% elites): 24,625 (19.86 per Acre)
Total Defense points: 65,264 (52.63 per Acre)
Practical (20% elites): 45,616 (36.79 per Acre)
Thieves: 6939 (5.60 per Acre / 100% Stealth)
Wizards: 3868 (3.12 per Acre / 91% Mana)
Crystal-Ball on your province will show:
Maximum Possible Thieves: 13,841 (11.16 per Acre)
Estimated Thieves Number: 10,380 (8.37 per Acre)
Maximum Possible Wizards: 13,841 (11.16 per Acre)
Estimated Wizards Number: 3287 (2.65 per Acre)
** Thievery Advisor: **
Money: 2707 thieves to steal 170,487gc
Food: 194 thieves to steal 19,316 bushels
Runes: 779 thieves to steal 14,021 runes
Peasants: 810 thieves to kidnap 216 peasants
Soldiers: 4 thieves to kill 3 soldiers
Arson: 1751 thieves to burn 7 homes
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Lemmy
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Bubblewrap
Dec 2000 time: 06:17
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congratulations 
quote: The Province of Den of Fuzzy Ghouls (34:49)
[http://www.UtopiaTemple.com Angel v1.27 Beta 2]
Utopian Date: January 12th, YR8
RL Date: March 21st, 2002 (17:00 GMT)
Ruler & Race: Sir Lemmy, Undead
Land: 1,074 Acres
Money: 640gc
Food: 64 bushels
Runes: 2,529 runes
Population: 21,315 citizens (19.85 per Acre)
Peasants: 7,088 (100% Employed)
Jobs: 9,923 (80% Utilization)
Trade Balance: -259,458gc (0% tax rate)
Networth: 150,140 (139.80 per Acre)
Thieves+Wizards+Science Networth: 9,705gc
Soldiers: 695 (64.5% estimated draft rate)
Skeletons: 0
Zombies: 0
Ghouls: 11,917 (71,502 offense and defense)
War-Horses: 4,400 (up to 4,400 additional offense)
Prisoners: 0
Total Attack points: 77,292 (71.97 per Acre)
Practical (50% elites): 41,538 (38.68 per Acre)
Total Defense points: 72,892 (67.87 per Acre)
Practical (50% elites): 37,138 (34.58 per Acre)
Thieves: 1,137 (1.06 per Acre / 100% Stealth)
Wizards: 478 (0.45 per Acre / 100% Mana)
Crystal-Ball on your province will show:
Max. Possible Thieves/Wizards: 1,618 (1.51 / Acre)
Estimated Thieves Number: 1,214 (1.13 per Acre)
Estimated Wizards Number: 383 (0.36 per Acre)
Buildings: 1,299gc to build, 691gc to raze
Away bonus: 35,440gc (12h) / 106,320gc (20h)
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Eli
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Israel
Jul 2000 time: 07:17
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I deleted myself. The game stopped being challenging for me.
Next age I go as an Orc Attacker.
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Zopperoni
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Proposed changes:
quote:
Ok, here's a comprehensive listing of initial change plans. Some of these may still be changed between now and Sunday, when the final changes are posted.
RACES / PERSONALITIES
* Faeries: -35% Birth Rates
* Human: +30% Income
* Halflings: $300 Thieves
* Elves: No Self-Spells on Others; +35% Magic Effectiveness; -35% Combat Losses; -25% Military Costs; -25% Military Training Time
* Dwarves: 6/6 Elite; Cannot use Mercenaries
* Avians: Can now use Mercenaries; +1 Defensive Specialists;
* Orcs: -40% Thievery & Magic; +15% Combat Gains
* Undead (now selectable): Completely NEW: No Offensive Combat Losses; No Food Needed; Spreads the Plague; WAR: +10% Military Strength; -20% Science Effectiveness / Maximum; +50% Exploration Costs; Out-of-War: -15% Attack Gains; 6/5 Elite
* Sages: Immune to the Plague; +10% Gains when attacking Undead
BUILDINGS
* New Building Costs rise more slowly now
* Watchtowers: 3% chance of catching thieves; 5% of IDing thieves; No more training cost bonus
* Hospitals: 10% Birthrate Increase
* Libraries: Additional 2.5% (50% Max) Decay Reduction of science points
* Dungeons: Prisoners now work 4/job instead of 5/job
* Homes: No upkeep cost; 1% homes raises max population by 1/3%; Homes are affected by Utilization
* All Lands house 25 people
SCIENCES
* Science points will decay over time
* Fewer science points are needed compared to this round
* Maximum Housing Science has been lowered
ATTACKING
* War Meter slowly decays each day
* Conquest is a bit weaker for non-generals
* Gains formulas have been adjusted a bit
* Distance Penalty will take effect beginning 3 islands away instead of 2
* Armies only require maintenance while at home
MAGIC / THIEVERY
* Strength of various ops changed
* Night Strike now killed Defensive Specialists and Elites for Rogues Only
* Nature's Blessing available to All Races - does not duplicate Fertile Lands any more
* Ghost Workers, Clear Sight available to Elves
* Amnesia only available to Elves and Faeries
MISCELLANEOUS
* Lowered the base birthrate
* Higher basic peasant income
* New tiered bonus system
Along with various bug fixes and some cosmetic changes, that's all we have planned for now. Many of these may be tweaked over the next 48 hours and final changes will be posted Sunday.
Mehul
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Zopperoni
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quote:
Highest Networth 311,000 gc
Highest Land Area 1729 acres
Highest Honor 2730 points
Total Land Explored 791
Total Attacks Made 3
Total Wins 3 (100.0%)
Wins Against Larger Opponents 0 (0.0%)
Average Relative Opponent Networth 52%
Total Land Gained in Combat 210 acres
Attacks Suffered 1
Times Defeated 1 (100.0%)
Total Land Lost in Combat 32 acres
Thievery Operations Attempted 732
Successful Thievery Operations 561 (76.6%)
Spells Attempted 1432
Successful Spells 1156 (80.7%)
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All times are GMT. The time now is 05:17. Apolyton Time is 00:17. |
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