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Julius Brenzaida
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Currently cleaning the 9000 rooms of Sticky Mouse's Palace
Aug 2000 time: 05:12
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I am quite interested in building the max population in the world, without cheating, of course.
A city has 21 squares. If they are all plains, they can produce, 4 (2+1 with irrigation+1 with farmland).
Each citizen eat two foods, so that makes cities of 42 if you are not near the coast and your engineers do well.
Two resources : oasis and wheat can produce more food : 6 (3+1+2).
Normally you can have 4 of these resources within the city Radius, each of them adding a citizen.
So the maximus size of a city appears to me to be 46.
But I've read somewhere on this forum (but where and when ?) that one could manage to get 5 resources within the city radius, because of strange patterns happening near the junction lines of the map (I name junction lines the squares of the x coordinates near 0).
It is true that the pattern of resources repeating themselves every 8 squares, they twist a little bit at the j.l. when you give them numbers that are not multiples of 8. eg 97 rather 96.
I have seen 2 huts or 2 resources next one to another, but I've never witnessed 5 resources within the city radius. The closest I've come is 4 with an unusual pattern.
DOES ANYONE AS EVER SEEN THAT MYTHICAL 5 RESOURCES WITHIN A SINGLE CITY'S REACH ?
If the answer is yes, would it be possible to provide the size of the map and the number of the resource seed (or the map itself), so that I can build cities of 47 ?
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Julius Brenzaida
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Currently cleaning the 9000 rooms of Sticky Mouse's Palace
Aug 2000 time: 05:12
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Sorry,
I don't get it.
First you cannot relocate a caravan im my version of civ (multiplayer), of that I am sure.
And I also believe (but it needs to be verified) that if a city sends food to another then the food is removed from it. (a +4 food city sending successfully a food caravan becomes a +3 food city).
Finally, is it possible to establish more than 3 food lines for one city. I doubt it.
SCG did you try all that you've said or were you just speculating. Maybe it depends on the version of civ. Which one do you have ?
Furthermore to underline the very little meaning of all of this, food caravans only affect (if I am right) the population, not the score, because a citizen is a citizen, no matter the size of the city.
Oh no, not even that, in fact a city of 42 scores less than two cities of 21, because you can only make about 20 citizens very happy (they score 2 points then).
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EdwardTKing
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England
Aug 2000 time: 05:12
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5 Special Resources For One City - I have seen it.
I have had this happen in one solo game; but it was not with starting with five resource squares.
I accidentally transformed (selected wrong menu option) a grassland (shield) square I think into
a hill with wine. I found this so odd that I
converted grassland with a square into a forest
and had silk. I believe that if I had deforested;
I might have had a buffalo or a wheat.
I am not sure which version of Civ2 this was with.
None of these special resource squares which I created fitted into the standard resource square patterns, nor was it on the map wrap round date line.
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