Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-Strategy-Archive > Dependable Allies?
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:17
  Old Post 26-01-2002 12:16
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Dependable Allies? Support Apolyton, buy GURPS/ Alpha Centauri

Soren has confirmed that he has programmed some civs to be a little harder to trade with than others. It's got me to wondering if there's other things he's added as well. One thing that was discussed in another thread was how sometimes you can create a military alliance but the civ does nothing to help out even though they agree to. So it's got me to thinking that maybe some civs are more dependable than others, while some are more likely to leave you in the lurch. Has anyone noticed a pattern of this sort in their dealings with other civs?

Hermann the Lombard is offline Hermann the Lombard
Prince
Hoboken, NJ, USA
Jun 1999
time: 00:17
  Old Post 28-01-2002 19:49
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Avatar Enlargement: We've got the solution

Hmm...makes sense, and it's a good feature. It's not too hard to figure out who is hard to trade with (other than *everybody*). In my current game I have an alliance with India against Persia, only a few turns after I forced India to sue for peace, fighting me *with* Persia. I can see from damaged units that India is fighting Persia, though no cities have changed hands yet. And Ghandi always expresses gratitude for my help against Persia, even though he's still furious at me. [He attacked me, and not vice versa.]

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:17
  Old Post 28-01-2002 23:59
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Put an end to popups!

quote:
Originally posted by Hermann the Lombard
Hmm...makes sense, and it's a good feature. It's not too hard to figure out who is hard to trade with (other than *everybody*). In my current game I have an alliance with India against Persia, only a few turns after I forced India to sue for peace, fighting me *with* Persia. I can see from damaged units that India is fighting Persia, though no cities have changed hands yet. And Ghandi always expresses gratitude for my help against Persia, even though he's still furious at me. [He attacked me, and not vice versa.]


Yeah I've never had any problems with Ghandi, even when trading with him. He definitely seems like the easy going , dependable type. Joan seems to be a little flighty in that regard, though I haven't made very many treaties with her yet, so I don't know for sure. I'll definitely have to keep my eye open for this, it would be nice to know which ones you can count on, if there is this sort of thing happening.

bsklepzig is offline bsklepzig
Settler
Wisconsin, USA
Jan 2002
time: 23:17
  Old Post 29-01-2002 00:38
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Browse Apolyton AD-FREE

I've noticed (playing warlord) that Ghandi seems to assess value in trade more accurately (or is a tougher bargainer). When gold is involved, I can move other civs off their requested price (i.e. when the advisor still says they'll "probably accept." Sometimes up to 5 gold/turn! Ghandi stands pat.

Perhaps a side benefit of AI commercial civs?

Ben

DaveV is offline DaveV
King
USA - EDT (GMT-5)
Jan 1970
time: 00:17
  Old Post 29-01-2002 00:53
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Increase Your PM Length

My only alliance experiences thus far have been positive. Montezuma remained faithful through the destruction of three other civs (Zulus, Chinese, and English), sending lots of units to help out. In my current game, Cleopatra has remained steadfast throughout the destruction of two civs (Japanese and Greeks). She also sent units to the front lines, weakening enemy cities and cutting off their resources. The first game was at Monarch level (Apolyton tournament #3; I was Greeks), the current game is at Emperor (I am Romans).

The enthusiasm and loyalty of an ally may also have something to do with relative culture and power rankings. I tend to be very strong in power and relatively weak in culture (especially in this current game with a non-religious, non-scientific civ ).

Jack_www is offline Jack_www
King

Donate to the Red Cross
Southern California
Jul 2001
time: 21:17
  Old Post 29-01-2002 22:35
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Avatar Enlargement: We've got the solution

In the current game I my playing I am the Germans and the largest civ in the world. The India massed troops at my border and attacked me. Anther time I asked their archer to leave my terrority, and they declared war on me when they did, after that I got the whole world to go to war with them. So i have noticed too the India is a back stabber.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:17.
Apolyton Time is 00:17.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0334 seconds (86.36% PHP - 13.64% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net