Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Yikes! Corruption!
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Dr Strangelove is offline Dr Strangelove
King
USA
Jan 1970
time: 00:17
  Old Post 30-01-2002 23:12
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Yikes! Corruption! Enter the AD-FREE zone

I'm playing a game on a huge map. I've established some settlements half way across the map. Even with a democratic government, courthouse, temple, colloseum, cathedral and police station corruption in these cities chews up more than 90% of income and production. Is there any other way to reduce this corruption?

Dr Zoidberg is offline Dr Zoidberg

King
Communist Party of Apolyton
Jan 2002
time: 06:17
  Old Post 30-01-2002 23:31
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, buy Call to Power 2

Nope, not if you don´t play a mod. The rules effectively prohibits large empires and thus it´s more cost efficient to raze the cities you conquer if they´re not in your immediate vicinity.

Dr Strangelove is offline Dr Strangelove
King
USA
Jan 1970
time: 00:17
  Old Post 31-01-2002 00:23
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Browse Apolyton AD-FREE

I wonder if any of the saved game editors would enable me to change the corruption/distance modifier of my current game?

Bautou is offline Bautou
Chieftain

Jan 2002
time: 23:17
  Old Post 31-01-2002 01:20
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Browse Apolyton AD-FREE

quote:
Originally posted by Dr Strangelove
I wonder if any of the saved game editors would enable me to change the corruption/distance modifier of my current game?


Although Firaxis doesn't recommend this, you can successfully use the default Civ3 editor to modify the Civ3mod.bic file and thus cause changes in your saved games (at least, I have). Just open up the editor, go to the World Sizes tab, and reset the Optimal # of cities higher in whatever size world maps you play. Save the file as Civ3mod.bic (make you rename or move the old civ3mod.bic or else you'll have to reinstall the game again if you want it back) and your save games should have less corruption (you can also add Corruption reducing properties to your buildings this way too, if you want).

Dr Zoidberg is offline Dr Zoidberg

King
Communist Party of Apolyton
Jan 2002
time: 06:17
  Old Post 31-01-2002 01:40
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Help yourself to an AD-FREE life

Yep, that should do it. However, in my recent SMAC-campaign I don´t have that problem, fortunately I OWN the planet!

Zachriel is offline Zachriel
King
U.S.A.
Dec 2001
time: 00:17
  Old Post 31-01-2002 02:08 Visit Zachriel's homepage!
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton or Terrorists Win

quote:
Originally posted by Kamrat X
Nope, not if you don´t play a mod. The rules effectively prohibits large empires and thus it´s more cost efficient to raze the cities you conquer if they´re not in your immediate vicinity.


I conquer without razing, so large empires are not prohibited. Try saving a Great Leader to rush the Forbidden Palace.

Dr Zoidberg is offline Dr Zoidberg

King
Communist Party of Apolyton
Jan 2002
time: 06:17
  Old Post 31-01-2002 02:23
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
Originally posted by Zachriel
I conquer without razing, so large empires are not prohibited. Try saving a Great Leader to rush the Forbidden Palace.


What I mean is, there´s SERIOUS obstacles to overcome if you want to dominate in Civ3. Besides, the forbidden palace won´t do jack if you´re spread over 3 continents

Before I uninstalled Civ3 I´ve played a mod which had "regional palaces", that actually worked. I was spread over three medium sized continents after annihilating in turn the English, the French and the Persians (I played the Babylonians), but the corruption never got above 10% of my GNP.

Zachriel is offline Zachriel
King
U.S.A.
Dec 2001
time: 00:17
  Old Post 31-01-2002 03:42 Visit Zachriel's homepage!
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Full PM-box? Change here!

Don't worry about corruption. Some cities will never be a Paris or a Shang Hai. I live in a little town and I don't think we'll ever have a major colloseum, though we did have a bowling alley once before it burned down about 30 years ago.

If you need improvements in certain outlying cities, then rush them. Nothing a little money can't fix.

Dr Strangelove is offline Dr Strangelove
King
USA
Jan 1970
time: 00:17
  Old Post 31-01-2002 05:46
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

quote:
Originally posted by Bautou


Although Firaxis doesn't recommend this, you can successfully use the default Civ3 editor to modify the Civ3mod.bic file and thus cause changes in your saved games (at least, I have). Just open up the editor, go to the World Sizes tab, and reset the Optimal # of cities higher in whatever size world maps you play. Save the file as Civ3mod.bic (make you rename or move the old civ3mod.bic or else you'll have to reinstall the game again if you want it back) and your save games should have less corruption (you can also add Corruption reducing properties to your buildings this way too, if you want).


I tried your suggestion, but the civ3mod.bic file simply gets saved as a seperate scenario and therefore has no effect on my saved game.

Dr Zoidberg is offline Dr Zoidberg

King
Communist Party of Apolyton
Jan 2002
time: 06:17
  Old Post 31-01-2002 12:22
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Enter the AD-FREE zone

quote:
Originally posted by Zachriel
Don't worry about corruption. Some cities will never be a Paris or a Shang Hai. I live in a little town and I don't think we'll ever have a major colloseum, though we did have a bowling alley once before it burned down about 30 years ago.


Jaybe is offline Jaybe

King
Las Vegas, NV USA
Sep 2001
time: 21:17
  Old Post 01-02-2002 01:21
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Get a bigger avatar today!

quote:
Originally posted by Dr Strangelove
I tried your suggestion, but the civ3mod.bic file simply gets saved as a seperate scenario and therefore has no effect on my saved game.

Back up civ3mod.bic (call it "civ3mod original.bic" or something); Edit file; Save with original name in original location. (Sorry, this is rehash, but this worked for me.)

Note: when I resumed my game in progress after upgrading to 1.16f my mounted units were able to enter unroaded mountains/jungles. It is possible that some things will not change when you modify the civ3mod in mid-game.

Edit: version 1.16f (not 1.17f)

Last edited by Jaybe on 06-02-2002 at 09:16

Dr Strangelove is offline Dr Strangelove
King
USA
Jan 1970
time: 00:17
  Old Post 01-02-2002 09:25
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Support Apolyton, buy Call to Power 2

quote:
Originally posted by Jaybe

Back up civ3mod.bic (call it "civ3mod original.bic" or something); Edit file; Save with original name in original location. (Sorry, this is rehash, but this worked for me.)

Note: when I resumed my game in progress after upgrading to 1.17f my mounted units were able to enter unroaded mountains/jungles. It is possible that some things will not change when you modify the civ3mod in mid-game.


Where is civ3mod.bic located?

star mouse is offline star mouse
Prince
of the Barbarians
Aug 2001
time: 16:17
  Old Post 01-02-2002 11:24
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

quote:
Originally posted by Dr Strangelove
Where is civ3mod.bic located?


In the same directory as your CIV3 executable.

quote:
Originally posted by Dr Strangelove
corruption in these cities chews up more than 90% of income and production


Muhahaha ... your distant cities have Turned to the dark side of the Force....

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:17.
Apolyton Time is 00:17.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0388 seconds (87.12% PHP - 12.88% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net