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Dr Strangelove
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I'm playing a game on a huge map. I've established some settlements half way across the map. Even with a democratic government, courthouse, temple, colloseum, cathedral and police station corruption in these cities chews up more than 90% of income and production. Is there any other way to reduce this corruption?
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Dr Strangelove
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I wonder if any of the saved game editors would enable me to change the corruption/distance modifier of my current game?
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Bautou
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quote: Originally posted by Dr Strangelove
I wonder if any of the saved game editors would enable me to change the corruption/distance modifier of my current game? |
Although Firaxis doesn't recommend this, you can successfully use the default Civ3 editor to modify the Civ3mod.bic file and thus cause changes in your saved games (at least, I have). Just open up the editor, go to the World Sizes tab, and reset the Optimal # of cities higher in whatever size world maps you play. Save the file as Civ3mod.bic (make you rename or move the old civ3mod.bic or else you'll have to reinstall the game again if you want it back) and your save games should have less corruption (you can also add Corruption reducing properties to your buildings this way too, if you want).
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Dr Strangelove
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quote: Originally posted by Bautou
Although Firaxis doesn't recommend this, you can successfully use the default Civ3 editor to modify the Civ3mod.bic file and thus cause changes in your saved games (at least, I have). Just open up the editor, go to the World Sizes tab, and reset the Optimal # of cities higher in whatever size world maps you play. Save the file as Civ3mod.bic (make you rename or move the old civ3mod.bic or else you'll have to reinstall the game again if you want it back) and your save games should have less corruption (you can also add Corruption reducing properties to your buildings this way too, if you want). |
I tried your suggestion, but the civ3mod.bic file simply gets saved as a seperate scenario and therefore has no effect on my saved game.
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Dr Strangelove
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quote: Originally posted by Jaybe
Back up civ3mod.bic (call it "civ3mod original.bic" or something); Edit file; Save with original name in original location. (Sorry, this is rehash, but this worked for me.)
Note: when I resumed my game in progress after upgrading to 1.17f my mounted units were able to enter unroaded mountains/jungles. It is possible that some things will not change when you modify the civ3mod in mid-game. |
Where is civ3mod.bic located?
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