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How would you rate this map? (Time out:0 days after 31-01-2002, 00:06)
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siredgar is offline siredgar
Prince
New York, NY
Nov 2001
time: 00:17
  Old Post 31-01-2002 00:04
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#1 Report this post to a moderator
Major Powers: Colonization Map Avatar Enlargement: We've got the solution

This is the first time I've put up a map here, so let me know if you have any problems unzipping it.

I've created a map with the following characteristics:

Size: Huge

Player Starting Locations: 13

Suggested Players:
Britain, France, Germany, Italy, Russia, Spain, Portugal, Netherlands, India, China, Japan, Korea, and Khmer.

You may also play:
Egypt, United States, and Zululand.

Theme:
The major powers of the world initially compete against each other on a single large continent that is abundant with essential resources such as iron, horses, saltpeter, and coal. Eventually, they will have to explore smaller continents and islands that have other resources such as spices, dyes, incense, oil, and uranium. This is only possible after the age of sail.

Specifics:
Some of the original civs have been replaced by new ones or have their names changed. Each has an expanded list of city names, partly borrowed from Sevorak's work and partly my own. Some civs will also include cities from other cultures. Example, Germany will have cities like Vienna, Stockholm, and Prague. Please don't be offended, because it's just to add diversity to the game. Units will also have more hit points, an idea borrowed from Korn's Blitz Mod.

There will be at least two or three civs that will end up landlocked. They will either have to fight their way to coastal access or explore the vast open area in the center of the main continent. Thus, a very large land-based empire may emerge, too. In general, the landlocked civs will face less competition for territory, but will be disadvantaged because of their lack of access to colonial resources.

There are some other modifications to the rules. Small cities now get a defensive bonus. Transports no longer have any defense capabilities. Ironclads and battleships now move slower, but attack better. More importantly, all upgraded units have an extra attack bonus. Thus, they play a more significant role for a longer period of time. Also, buildings cause less pollution and some help reduce pollution now. It also takes longer to build roads, mines, etc.

I'm playing this map right now and it's been working great so far. Even though I'm playing at the Monarch level, I've been dominating the game. I am somewhat disappointed at the relatively low level of colonization by the AI so far. It's already 1920 and there are still some dark spots on the map. I've captured about half of the colonial areas, however.

Please let me know what you think as I'm planning on creating a new map soon!

Also, if anyone has ideas for civs to replace Egypt, United States, and Zululand, let me know, too. I'm thinking of keeping Egypt and United States, but possibly replacing Zululand with Sweden or somewhere like that. I'm not sure if I like Khmer in the game anymore either.

Attachment: random (huge).zip
This has been downloaded 669 time(s).

Last edited by siredgar on 31-01-2002 at 21:42

siredgar is offline siredgar
Prince
New York, NY
Nov 2001
time: 00:17
  Old Post 31-01-2002 21:56
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#2 Report this post to a moderator
Support Apolyton or Terrorists Win

I've finished the game. Score: 4624 for the Koreans. I was on the peninsula at the east end of the main continent and bordered Russia and China, with India and Japan close by. I built nearly all of the great wonders and manipulated my allies (India and Japan) to do most of the fighting for me. Together, we partitioned Russia (hehe) and curtailed the Germans as they rolled through China with endless Panzer armies. I started turning against the Indians and prepared for a war against them that never happened. Anyhow, my own forces handily wiped out the aggressive Khmer completely off of the main continent, but I wasn't able to take out their last city on an island before I launched the spaceship in 1972 or sometime like that. I also did some power-balancing by resurrecting the Dutch from the grave and stabilizing the Portuguese who got slaughtered by my ex-friends, the Indians. I gave most of my Khmer territory to them as well as some ports to the British and French. I believe I had about 80 cities before I launched the spaceship.

The map is a bit big and next time, I'm planning on making the main continent smaller because there was still some land that was unsettled in the center of it. Also, there was still some unexplored land on one of the smaller continents, too.

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