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fezick31
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Cliffs of Insanity
Nov 2001 time: 00:17
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I've been reading a lot in the thread about wther the USA should be included as a civilization. Half the pople say they should, stateing the have unique culture and achievements. The other half say they are too young and that their culutre developed out of Europe do to their roots as a colony.
This led to the point that all civilization are descendent of some other civilization, reaching all the way back to the first human settlement.
My thoery is this (whether this is even remoetly possable for civ3 w/o scripting, i can't say): Why not start with one civilization. Set this civ up to split up in Civil War every couple of humdred years until the number of splinter nations equals that of the map size. The game may have to start in 5000 BC instead of 4000 BC, but it would also provide for realistic cultural links and histories.
This isn't every civ, but you get the idea. You could also start withmore than one starting tribe. I'm not sure this possable in Civ3 however.
Comments?
Last edited by fezick31 on 04-02-2002 at 20:23
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fezick31
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Cliffs of Insanity
Nov 2001 time: 00:17
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vague is the best way to describe. I put the list together during my office hours. I still think it would make for an interesting mod, although it may not be possible in Civ 3. Maybe I'll go back and try it in ToT. Just gotta find time...
I think Sag. Dolphin was right in saying it would best work with a couple of civs to start.
It also might be interesting to just see a higher chance of civs splitting the bigger they got (that is the heart of this argument, i think, is the birth of civs from others). This is why i drew the european civs from rome. Granted there were people there before the Romans "annexed" Europe, but with the exception of the celts, they were all basicly unorganized tribes. The cultures we know today in Europe are all a result of those tribes being part of the Roman empire (or conquering it in the case of the germans). The empire just got too big for it's army, and poof, France, Germany, England, Spain, and the Byzentine Empire all came into being where before had only been colonies (although I think the Byzentine Empire split offon it's own before rome collapsed).
I just thnk it would be neat to try, accurate or not. Either way, it would be more accurate than having anybody but the egyptians and chinese at the start of the game. Maybe the aztecs, but they wouldn't be allowed to build a city for 100 turns, just walk around and figure out how in the world to civilize S. America 
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siredgar
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New York, NY
Nov 2001 time: 00:17
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I don't necessarily agree with the logic behind this scheme, but if you were to re-do this chart it would be more appropriate to have at least four starting civs based on the great rivers of ancient times: Nile, Mesopotamia, Indus, and Yangtze.
These are the four great civilizations of the ancient world, according to most historians. You can have other civilizations sprouting out from these civs, but it still wouldn't make much sense. This is because the "sprouting" civs are distinct enough to be called their own and some do not have civs to "give birth to", per se, such as Nile or Indus.
Regardless, Mesopotamia is not the birthplace of all civilization anyhow.
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fezick31
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Cliffs of Insanity
Nov 2001 time: 00:17
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it was not my intention to make anyone upset,, as it appears some of you are. If that's the case, I appoligize. However, many of you are reading way too much into this chart.
The point of this post was not to discredit any civ, or to make editorial comments about the birth of civilization. I was just curious about a starting style idea and what people thought of it. I've said as much several times. The idea is the theory behind the design of the style, not the civs that are in it.
If you don't like the style, say so, but please don't get all defensive about the civs in the chart. They could very well have been fake names and not changed the post. I was just trying to show an idea that I thought might be interesting in game play. Whether it starts in Babylon, Africa, or the moon doesn't really matter. I'm just trying to answer a few questions:
1) How can the formation of civilizations be more interesting?
2) Can you generate cultural splits in Civ3?
I thought of it (and as I have been informed, i am not the first) while reading posts in the thread about America as a civ. People kept saying it didn't belong because it was closely tied to England, being a former colony. This seemed like an interesting way to accomadate cultures that are formed by splits.
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