 |
|  |
 |
|
Jim W
|
|
Saskatoon, Saskatchewan, Canada
Sep 1999 time: 05:12
|
|
Well, I mean, there must be. For the last thirty tries, it's started me out in deserts, in mountain ranges, and all kinds of wild an unproductive land, so that I can't win.
I mean, the only other explanation is that I'm an incompetent player, and nobody could believe that, could they? Could they?
Actually, bugs and all other things aside, I was stuck, on my last game, in the southern hemisphere, and everything that wasnt tundra or mountain was prairie.
At the end, when it was certain that there was no way I could catch up to any of the AI civs, let alone pass them, I cheated and looked at the map. The Persians, for instance, who appeared to be my strongest rivals, ahd gotten most of the extensive grassland patches on the planet.
So it must be a bug.
Or maybe I'm just desperate to break out from Warlord.
Jim W
|
|
|  |
 |
|
Ken Hinds
|
|
Jim,
I usually play on a 75x133 random map and find that my usual starting position is either the northern or southern 1/3 of the map. Often fairly near one or other of the poles. As you noted this provides an excellent opportunity to improve your skills at winning with less than desirable terrain. Whether it is actually true or just my being grateful for any goodies that may occur in that situation, I'm not sure. But, it seems like I get more silks and whales than I do when I get the middle 1/3 of the map. Although occasionally I have to settle for furs or Musk Ox. I try to run through all the tribes before I reuse one so I haven't noticed and tribal corrilations.
Ken
|
|
|  |
 |
|
Lews Therìn
|
|
Dragonhold, England
Sep 2000 time: 05:12
|
|
The older your world is, the more broken up the terrain is -- fewer patches of a single type of terrain.
|
|
|  |
 |
|
Jim W
|
|
Saskatoon, Saskatchewan, Canada
Sep 1999 time: 05:12
|
|
quote:

Originally posted by cavebear on 09-18-2000 12:10 AM
This was a joke, then?
 |
Well, to a certain extent, yes. However, is there a strategy to follow if you end up in a palce with very little in the way of food? I know, there is a conventional wisdom that says you go wandering around the map until you find someplace with two whales and a silkworm before you even think about settleing down.
However, in the meantime, the AI is out there bulding cities and stocking them up, so that by the time you actually meet him, you're oiutnumbered, out-gunned, and on the wrong end of a disparity of riches.
So, are there asnwers?
And I mean beyond the one that says the AI is so pitiful that you could just hit return for the first forty turns and still come out and defeat it.
Jim W
|
|
|  |
 |
|  |
 |
|  |
 |
|  |
 |
|
Barington
|
|
London UK
Aug 2000 time: 05:12
|
|
Do not know how you can avoid a poor starting position but my stratetegy is to go looking for something better. As soon as you find huts with military units send them exploring and get the settlers to improve whatever is available. Dont build a city yet and make sure you dont build a road or irrigate the square you have choosen for your first two cities. You should aquire some techs and some none supported military units from the huts plus some gold.
I sometimes dont build a city until 2000BC. This does not work if you are on a small island. Send any Archers etc you have aquired back to defend your first two cities and any two movement units (horsemen) to carry on looking for huts. I play Diety/Bloodlust/Raging Hordes on a large map; works about 50% of the time for me.
|
|
|  |
 |
|  |
All times are GMT. The time now is 05:12. Apolyton Time is 00:12. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|