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caralampio
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Guatemala
Jun 2001 time: 23:17
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Have you noticed that India has no advantage in its "special" War Elephant unit? It is the exact equal of the Knight. Same requisites, same costs, same 4-3-2. Actually worst because you can't upgrade Horsemen to Elephants.
The manual lists the Elephant as 4-4-2 which would be nice, but they must have figured that it would be too powerful and it got downgraded somewhere along the design process.
An interesting idea for a future development would be to allow elephants to anyone with Horseback Riding and access to Ivory, and make them something like 3-2-2.
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Capt Dizle
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Dan, have you ever played a full game of Civ3? Have you played one post patch? Has Sid ever played a full game? Does Sid even acknowledge the existence of Civ3?
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MOHonor
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Nashville, TN
Jan 2001 time: 05:17
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Jimmy, you have a life outside of these forums? Do you think threadjacking is the height of insight? Is your medicine running low and you're losing control? Do you even know why you're laughed at and ignored?
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Dida
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quote: Originally posted by Dan Magaha FIRAXIS
The benefit of the War Elephant is that it requires no resource, and can thus be built in any city regardless of your trade net.
Dan |
erg, that's no advantage.
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muppet
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Igloo
Dec 2001 time: 21:17
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c'mon man. That was light-hearted humor. I've never criticized firaxis or their responses to date. In fact, i'm honored that Dan even bothers to appear on these boards.
Ok, truly serious, on topic, and constructive response to 1st post:
Caralampio,
If the Indian War Elephant appears to be underpowered, you can adjust the unit stats to suit your custom preferences. If you go into the editor, you can maybe add +1 to attack, and add that the unit requires iron as a strategic resource. This would put it more in line with other special medieval units.
I believe firaxis had to consider the overall game balance and variety when they designed the special units. It may have been considered too much for the War Elephant to have both increased combat stats and no need for resources. Also the proposed 4-4-2 stat is already taken by the Japanese Samurai.
A low resource situation may arise easily on smaller maps, or scenarios where we've chosen to limit the seeding of resources. The India Civ is the only one that I can play where I do not consider starting location as critically or early expansion and conquest territory as selectively, which is also an advantage.
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Tarquelne
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I agree that no S-resource requirement isn't enough of an advantage. Or maybe just not the sort of advantage I like to see for a civ's unique unit - I'd rather have the advantage be one the civ will always get, not conditionally.
And I thought War Elephants were in the wrong era, anyway. I made them an Ancient unit replacing Horsemen, 3/1/2, not requireing Horses, but more expensive than Horsemen. (3/1/2 is what Mounted Warriors have - I changed them to 2/2/2.) I also wanted to spread the unique units around a little more - there are still 2 other Knight varients.
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TheBigTurkey
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or have the elephant be able to destroy all units in a square it attacks, like in civ2 for every unit.
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Kramerman
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UT, Austin - The live music capital of the world
Jun 2002 time: 23:17
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quote: Originally posted by Coracle
For those interested in REALITY and HISTORY, the War Elephant unit should be a 4.1.2, but at a reduced cost.
Such units were AWFUL on the defensive.
For those who care nothing about history, do what you want. That goes for Firaxis which is so clueless it gave Elephants three times the defense power of longbowmen, and gave knights the dame defensive strength as cavalry with rifles. |
Though they were poor on the defensive they were truly fearsome and terrifying on a rampaging offense. At least according the Age of Empires help menu. But realisticly, logically, a War Elephant has to have a higher attack than a knight. I mean what would be more scarry to you if yo were a foot soldier, a mounted armored man coming at you, or a man on a armored elephant charging towards you, wailing those elephant trupeting noises.
I love the idea of another thread about making the elephant a general unit and i think the Ghurka idea is excellent, though, Ghurka soldiers in the sense of modern rifleman would have to be a British, i mean, a English unit, because they have fought for the British for the past 100 years or so, i believe (i may be very, very wrong, though), kind of like the soldiers in the French Foreign Legion are foreigners fighting for France.
hmmmm, that gives me an idea.
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Chakra
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Hey guys,
As a genuine, bonafide Indian (and into history) here are my 78,000 lire worth:
1) As someone has already stated, Elephants are pathetic on the defensive. Well - they're pathetic in a chaotic retreat, pathetic if used in close conjuntion with infantry units (if they panic, they trample everything!) - but I imagine a defensive elephant unit would have to be used as an 'offensive defense' (I don't believe any mounted units can be used as static defenders) The things about Elephants is that they're slow: they need fodder and a lot of love and affection as well.
2) Therefore, it seems reasonable to me to give an elephant a 5/4/1 ADM. I understand that the A might seem a little excessive, but anyone has ever seen a rampaging elephant - well, then they might come around to my point of view.
Finally, Gurkhas as a special unit are a lovely idea, but they're really not Indian - they're more Nepalese (though they do have a regiment in the Indian army and have served with distinction). So they're not really distinctively 'Desi.' Incidentally Kramerman, the Gurkhas were inducted into the armies of India and Britain as a "special ethnic group" - since enrollment took place on the basis of caste/race as it was imagined to be - and they are inducted into the British army. So not quite as fallen as the Kepis-Blancs.
--------------------------
"Nuke 'em all to Hell and Beyond" - Mohandas Karamchand Gandhi
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