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CivilizationCanuck
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I would like to see a Medic unit in Civ 3. In Civ 2 you pressed the spacebar and the unit was supposed to heal. Now this could be the case in Civ 3, but I would rather see a truck with a red cross on it come to aid damaged units, as well as a engineer truck or brigade to help vehicles.
I think it would be a nice addition. What do you think?
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if a unit is damaged its officers simply go to the next pub, make a guy drunk and make him subscribe to the army... (greetings to prussia )
even neglecting the micromanagement problem medic units don't make very much sense in a game where a turn is always a year or more.
i suppose every military unit in civ to have its own imaginary medics, we don't need specific medical units, that would be more CtP-typical if you ask me.
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Wernazuma alias Cheshirecat alias Wörn
Master Mind of the World of Arendra
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UltraSonix
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Melbourne, Australia
May 2000 time: 15:12
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I support the wonder idea. The medic unit would entail too much micromanagement. The wonder, though, shouldn't be made too powerful. So perhaps it could just allow a unit to heal 20hp per turn instead of 10hp per turn.
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No, in Australia we don't live with kangaroos and koalas in our backyards... Despite any stupid advertisments you may see to the contrary... (And no, koalas don't usually speak!)
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airdrik
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Nampa, ID, USA
Oct 2000 time: 22:12
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I agree. Down with the Medic unit, too much micromanagement.
Instead, you could have army/naval/air bases set up by that type of unit (for air bases, they could have a setup unit that can ride over on a ship, finds a spot and sets up the base, or just have any military, non-air, unit be able to set up an air base). After all, they already have air bases, why not naval bases and ground troop facilities?
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UltraSonix
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Melbourne, Australia
May 2000 time: 15:12
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Exactly - it's easy to implement and would be a welcome addition to the game.
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No, in Australia we don't live with kangaroos and koalas in our backyards... Despite any stupid advertisments you may see to the contrary... (And no, koalas don't usually speak!)
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