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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Creation > Can production of city square be changed?
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Optimizer is offline Optimizer
Prince
Stockholm
Feb 2001
time: 06:17
  Old Post 07-02-2002 02:04
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Can production of city square be changed? Support Apolyton, buy GURPS/ Alpha Centauri

The city squares produce different amounts of resources depending on their size. Can the editor change these values?

In that case, one could drop the food production in the city square to battle ICS.

cassembler is offline cassembler
Prince
Loud Cow Productions
Oct 2001
time: 23:17
  Old Post 08-02-2002 04:26 Visit cassembler's homepage!
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Inflate your Upload Space

That's an interresting question- it would be kinda cool, for example, to create a hostile "all-desert" type scenario where the only cities would be the capitals... no settlers could be built... but, of course, the city center would produce buttloads-o-food for larger cities...

I don't recall an editor function for this effect, and, as far as I can tell, most city squares have the 2-1-2 food/ shields/ trade thing goin' on...

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:17
  Old Post 08-02-2002 04:55
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Re: Can production of city square be changed? Support Apolyton buy from Amazon

quote:
Originally posted by Optimizer
The city squares produce different amounts of resources depending on their size. Can the editor change these values?

In that case, one could drop the food production in the city square to battle ICS.


Are you talking about the city center square, or the ones around it in the area of influence? Sorry, I don't understand quite what you're asking. If it's the city center, no you can't change it. If it's the squares around it in the area of influence, yes you can. You can also raise your citizen's food requirements to 3, and slow it down that way as well. But you'd have to make some other adjustments. That's what I've done in my game, and it's working fairly well.

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