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shadowlessasasin is offline shadowlessasasin
Settler

Nov 2000
time: 05:12
Post  Old Post 24-11-2000 11:22
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City radius/boarder/colonization Support Apolyton, buy Alpha Centauri

Does anyone in here find the City Radius concept detestful

Hehe, didn't mean to be so harsh on my comment.

But anyways, I really don't think the city radius is a very good idea. It first isn't realistic, and second leave so many land unused.

My suggestion is to implement a "expandable city radius", in which the coverage of a city increases as population, and importances increases.

This expandable city raidus will define the boarder of each city.

I also advocate an empire building. The empire boarder should be defined by cities

Perhaps, imitating Alpha Cenaturi, empire boarder should be defined three land tiels away from the landtiles that 1) belong to the coverage of a city radius 2) is the most distant landtiles from that city. Am I confusing you?? ;( Excuse my poor English

UltraSonix is offline UltraSonix
King
Melbourne, Australia
May 2000
time: 15:12
Post  Old Post 25-11-2000 17:50 Visit UltraSonix's homepage!
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Support Apolyton, buy Civilization III: Complete

quote:

My suggestion is to implement a "expandable city radius", in which the coverage of a city increases as population, and importances increases.

I haven't been paying any attension at all to CTP2 (will start soon), but I believe it's already implemented in that game. Civ3'll probably have it too - it's a good idea...

------------------
No, in Australia we don't live with kangaroos and koalas in our backyards... Despite any stupid advertisments you may see to the contrary... (And no, koalas don't usually speak!)

Shogun Gunner is offline Shogun Gunner

Emperor
Potomac Falls, Virginia
Oct 2000
time: 00:12
Post  Old Post 25-11-2000 20:39 Visit Shogun Gunner<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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Support Apolyton buy from Amazon

quote:

Originally posted by shadowlessasasin on 11-24-2000 01:22 AM
I really don't think the city radius is a very good idea. It first isn't realistic, and second leave so many land unused.



Actually, When I first saw CIV I was pleasantly surprised to see how true to Urban Geography the game played. There are five city development models studied in Urban Geography. The city radius is 100% true to the most common model.

Maybe this will help. I will use Washington DC where I live as an example. The city limits of Washington DC are located on the North side of the Potomac river, however the reach of the city goes deep into Virginia and Maryland. This is referred to as the "Hinterland." When measuring the population of Washington DC or some other economic factors, the population in the city limits of Washington DC are counted along with a good round circle, fifty miles around DC. There's your city. Think of the square your settler builds as the city center. The whole city radius of your city isn't big tall buildings.

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