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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Make peace ... not war!!!
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DaNbOoM is offline DaNbOoM
Settler

Dec 2001
time: 05:17
Unhappy  Old Post 08-02-2002 06:24
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#1 Report this post to a moderator
Make peace ... not war!!! Support Apolyton buy from Amazon

There is no possibility in the diplomacy menu to tell an ai-player to sign peace with a third party!!

Since this was a great feature in SMAC, i miss this option hardly in civ3

Meanings...

HisMajestyBOB is offline HisMajestyBOB
Warlord
Drinking the blood of the Proletariat
Jul 2000
time: 00:17
Smile  Old Post 08-02-2002 06:49
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If you crush them in war, then the 3rd party might win

FNBrown is offline FNBrown
Prince
of the Sierra Nevada foothills
Dec 2001
time: 21:17
  Old Post 08-02-2002 13:00 Visit FNBrown's homepage!
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Declare war on both parties... they'll sign a peace treaty with each other... then a military alliance and trade embargo against you... all within about 4 turns.

Dida is offline Dida
Prince

Jan 2000
time: 05:17
  Old Post 08-02-2002 19:47 Visit Dida's homepage!
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i know, the AI will not consider peace until they are about in danger of getting wipe off the map.

fittstim is offline fittstim
Warlord
Stockholm, Sweden
Jul 2001
time: 06:17
Arrow  Old Post 08-02-2002 20:26
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quote:
Originally posted by Dida
i know, the AI will not consider peace until they are about in danger of getting wipe off the map.


Not always true. I was getting my butt kicked on the home front by 30 or so samauris who, strangely enough, totally romp on my cavalry. Well, it was roughly a stalemate since it took 3 or so veteran cavalry to take out one samauri and if they attacked my cavalry, they would suffer no damage at all.

Anyway, I captured two minor japanese towns on another continent. Within two turns, I had peace.

If it had been a human player, s/he could have within a couple of turns taken out my capital but the AI wants peace.

This might of course be related to culture. The japanese held my culture in awe (I was more than 3 times their culture). But it definitely wasn't because of fear of extinction.

godinex is offline godinex
Prince
because I'm the son of the King of Kings.
Jan 2002
time: 23:17
  Old Post 08-02-2002 22:10
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Re: Make peace ... not war!!! Support Apolyton, buy Civilization 2

quote:
Originally posted by DaNbOoM
There is no possibility in the diplomacy menu to tell an ai-player to sign peace with a third party!!

Since this was a great feature in SMAC, i miss this option hardly in civ3

Meanings...


Yeah, I miss it too

Raion is offline Raion
Prince
USA
Jan 2001
time: 05:17
  Old Post 08-02-2002 22:14 Visit Raion's homepage!
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Don't like the game, program your own.

What the Hell is your Freakin' Problem?

Shutup!

Who the hell cares!

Who the hell are you!

Alex is offline Alex
Emperor
Brasil
Mar 1999
time: 02:17
Post  Old Post 08-02-2002 22:25 Visit Alex's homepage!
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quote:
Originally posted by Raion
Don't like the game, program your own.

What the Hell is your Freakin' Problem?

Shutup!

Who the hell cares!

Who the hell are you!




Hear, hear...

Ironikinit is offline Ironikinit
Prince

Jan 2002
time: 00:17
  Old Post 09-02-2002 05:03
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That was a nice feature in Civ 3, but it doesn't seem to work very often in real history.

The Andy-Man is offline The Andy-Man
Prince
Tory Party of 'Poly
Jul 2001
time: 05:17
  Old Post 09-02-2002 05:23
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the UN is a third party that pushes for peace. the US got invold in the northern irland problem as 3rd party, US is third party in palastinian conflict. many other instances - didnt some one goto india to sort the problems with pakistan, india and kashmire?

DrFell is offline DrFell
King

Sep 2000
time: 05:17
  Old Post 09-02-2002 19:05
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quote:
Originally posted by Raion
Don't like the game, program your own.

What the Hell is your Freakin' Problem?

Shutup!

Who the hell cares!

Who the hell are you!


Another helpful post from the 'whine at the whiners' crew.

Ironikinit is offline Ironikinit
Prince

Jan 2002
time: 00:17
  Old Post 09-02-2002 23:40
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I hope I'm not presuming too much, but Raion's post read like satire to me.

DrFell is offline DrFell
King

Sep 2000
time: 05:17
  Old Post 10-02-2002 00:29
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Maybe, it was first thing in the morning and I'm not very sharp at that hour. I'm just sick of hearing people complain about complaints, totally unconstructive.

Dida is offline Dida
Prince

Jan 2000
time: 05:17
  Old Post 10-02-2002 00:36 Visit Dida's homepage!
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It will be nice if we can
1) form multi-party alliance. such as the NATO or Warsaw Pact.
2) Tell other nations to stop their freakin war or I'm going to kick their ass.
3) Being able to sell or give away military or non-military units to other Civs.
4) in a real alliance, my troops should be able to enter my allie's city and use his barrack to heal, my planes should be able to be based in his airports, my ships should be able to use their harbor.

Ironikinit is offline Ironikinit
Prince

Jan 2002
time: 00:17
  Old Post 10-02-2002 03:50
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Of course you realize, DrFell, you left it wide open for me to say that I'm sick, just sick, of people complaining about complaining about complaining.

And Dida's ideas are pretty nice.

Alex is offline Alex
Emperor
Brasil
Mar 1999
time: 02:17
Post  Old Post 10-02-2002 10:13 Visit Alex's homepage!
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quote:
Originally posted by Ironikinit

And Dida's ideas are pretty nice.


Yep. I would like to see them implemented too.

But 3) partially exists in Civ3 (you can trade or give away workers to another civ, but not military units), and 4) was somewhat implemented in SMAC (you could stack your units with an ally's units, and you could use their cities to heal your wounded units - though I'm not so sure about this last one).

The Andy-Man is offline The Andy-Man
Prince
Tory Party of 'Poly
Jul 2001
time: 05:17
  Old Post 11-02-2002 00:37
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Enter the AD-FREE zone

you should also be able to be an arms dealer - sell military units making other nations stuck in a war dependant on you.

DrFell is offline DrFell
King

Sep 2000
time: 05:17
  Old Post 11-02-2002 14:36
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Seems strange how you can buy or sell slaves (workers), luxuries and resources, give money, and yet not sell units too. A shame really, the best you can do is try to cut off the civ your opposing's reources or supply the civ your supporting with some of your resources (unless you try to directly intervene in the war).

The Andy-Man is offline The Andy-Man
Prince
Tory Party of 'Poly
Jul 2001
time: 05:17
  Old Post 11-02-2002 20:04
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look at it like this.

your civ has high production values, but no resources. you ally has loadsa resources but no production. you import raw materials cheeply, build the units and sell him these finished units at high cost.means you have a military, an economy and a military strong ally.

DrFell is offline DrFell
King

Sep 2000
time: 05:17
  Old Post 11-02-2002 20:09
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Exactly, and perfectly realistic too.

The Andy-Man is offline The Andy-Man
Prince
Tory Party of 'Poly
Jul 2001
time: 05:17
  Old Post 12-02-2002 00:58
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well, not to realistic, but seeing as you cant make profit selling manufactured goods (look at the strength of Japans economy from import cheap raw materials - export expensive manufactures ie PCs, Cars.)

Imperialism 2 had the best way of dealing with resources and trade, maybe an altered version of this would work for civ. it probably wouldnt, in which case, my idea above about being arms dealer seems resonable.

Ironikinit is offline Ironikinit
Prince

Jan 2002
time: 00:17
  Old Post 12-02-2002 02:31
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It would be a nice way to get rid of obsolete units, but for the time being I content myself with supplying my allies with resources, technology and cash.

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