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Willem
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Canada
Dec 2001 time: 00:17
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No you can't set limits on bonus resources, they just get placed randomly on the map. And if you change a resource to luxury or strategic, you'll have to dump one of the existing ones. There's only enough room in the city screen windows for 8 of each, as those windows don't scroll. So there would be a very strong likelihood that the game will crash everytime you open the city display. I haven't really put that to the test though, I'm just making a logical assumption.
Also, the game will only recognize 24 resource icons in the resources.pcx file. Anything after that won't appear on the map. So if you want to add a bunch of bonus resources, you'll have to double up on the icons for some, or settle for not being able to see them. It doesn't look like there's a limit as to how many bonus resources you can add, I'm up to 20 in my game. But you don't get any more appearing on the map than what already exists. The game will just spread them around more. It actually does a pretty good job of it, I'm getting a nice variety spread around my maps.
Occasionaly, you might get a conflict with some resources. I'm not positive, but the game might be trying to put two resources on one square. In my case, it would crash after I added Sheep to my Hills, but the problem cleared up after I switched Gold to a luxury.
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Willem
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Canada
Dec 2001 time: 00:17
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quote: Originally posted by MonsterMan
Civilopedia entry 2: |
You might want to reconsider using Copper for the Spearman. That's your main defending unit for the entire Ancient Era, so if you don't manage to find any Copper, or it takes you awhile, you could be making yourself very vulnerable. What I've done is copy the Hoplite and create a sort enhanced Spearman called the Phalanx. Same defence/cost/movement, except that it has an attack of 2. Also, it would make sense to require Copper for the Galley as well. I'm not entirely sure, but I suspect they used more than just ropes to keep the planks together.
So are you copying the resources using Civ3 Multi Tool? That would explain why the icons don't appear in the Civilopedia. If you go into the editor, you can change the icon that appears there. You'll see a window showing the icon and some numbers. Just cycle up and down the numbers. If that doesn't work, take a look around in your Art folder and copy the images your currently using.
BTW, there's a couple of graphic around somewhere that replaces the goody huts. Both are rather interesting and an improvement over the default. One of them looks like the stone heads on Easter Island.
Last edited by Willem on 09-02-2002 at 21:56
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s3d
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[QUOTE] Originally posted by Willem
There's only enough room in the city screen windows for 8 of each, as those windows don't scroll. So there would be a very strong likelihood that the game will crash everytime you open the city display. I haven't really put that to the test though, I'm just making a logical assumption.
It never crushed because of resources for me. I added 4 strategic resources.
In the city screen if I have all strategic resources some of them just hidden behinde the title of the window
Also, the game will only recognize 24 resource icons in the resources.pcx file. Anything after that won't appear on the map. So if you want to add a bunch of bonus resources, you'll have to double up on the icons for some, or settle for not being able to see them.
Yes you can't have more then 24 icons for rec. If you add more they are invisible on the map. What I did, I use the same icon for fish and whales and for game and cattle.
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MonsterMan
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Stockholm, Sweden
May 2001 time: 06:17
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quote: Originally posted by s3d
It never crashed because of resources for me. I added 4 strategic resources.
In the city screen if I have all strategic resources some of them just hidden behinde the title of the window.
Yes you can't have more then 24 icons for rec. If you add more they are invisible on the map. What I did, I use the same icon for fish and whales and for game and cattle. |
Thankyou for clarifying the situation s3d : )
However, you are wrong when you say that there is a total bonus limit of 24. I don't know if I did something exceptional - I don't think so - but I'm playing with 33 resources and they work just fine. Check out my zip file and pics in this thread.
Willem seems to dispute it too, when he says he's added 20 bonus resources. I would be happy if I could check out your resources.pcx Willem : )
Last edited by MonsterMan on 12-02-2002 at 14:11
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