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What should our 2nd settler do?
This poll is closed.
Let's go trip the hut! 11 68.75%
Let's build a road to the wheat! 4 25.00%
Let's avoid the hut and explore for a 2nd city site. 1 6.25%
Other: please specify 0 0%
Total: 16 voters 100%
  [Edit Poll (moderators only)]

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Frank Johnson is offline Frank Johnson
Prince
Houston, TX
Jan 1970
time: 23:17
  Old Post 11-02-2002 09:07
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#1 Report this post to a moderator
Our 2nd settler Support Apolyton or Terrorists Win

The formal suggestion of the expansion minister is to trip the hut with our 2nd settler.

Look for more formal suggestions from city planning and military / exploration ministers.......

Attachment: untitled.jpg
This has been downloaded 87 time(s).

Dr. Nick is offline Dr. Nick
Deity
Mola mazo!
Oct 2000
time: 01:17
  Old Post 11-02-2002 09:40 Visit Dr. Nick's homepage!
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#2 Report this post to a moderator
Inflate your Upload Space

The road to the wheat will provide added trade which becomes indispensible for dealing with the rebellious population at deity games and manage to maintain the civ running too.

Hydey is offline Hydey
Emperor
up shyte creek without a paddle
Mar 2000
time: 14:17
  Old Post 11-02-2002 15:58
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#3 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

get a nice horsey from the hut to do some exploring (finding huts)

Shaka Naldur is offline Shaka Naldur
Emperor
Castellón, Spain
May 2000
time: 06:17
  Old Post 11-02-2002 16:50 Visit Shaka Naldur's homepage!
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#4 Report this post to a moderator
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let´s go for the hut, we won´t have bad luck to get a barbarian in the first one,

the road in wheat sounds fine,
we MUSN´T build a second city with that settler, is a non-city unit, and for settlers that´s really good

I know that all of you knew that but...

shade is offline shade
King
of bribery.
May 2001
time: 06:17
  Old Post 11-02-2002 17:21 Visit shade's homepage!
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#5 Report this post to a moderator
Support Apolyton

I sugest go tip that hut(maybe before we settle I don't know if that gives differences but I think it gives possibility for a NONE unit==>Settler1 goes to open hut/settler 2 creates road to wheat 1settler moves on to settle somewhere else,settler 1 returns to startspot and settles.



Shade

Marquis de Sodaq is offline Marquis de Sodaq
King
... no, a Marquis.
Jul 2000
time: 23:17
  Old Post 11-02-2002 19:38 Visit Marquis de Sodaq's homepage!
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#6 Report this post to a moderator
Full PM-box? Change here!

quote:
Originally posted by Shaka Naldur
we MUSN´T build a second city with that settler, is a non-city unit, and for settlers that´s really good

Si, but a second city at 3700bc is even better! Minister Johnson will have plenty of polling to do...

Kassiopeia is offline Kassiopeia
Emperor
Jyväskylä, Finland
Jul 2001
time: 07:17
  Old Post 11-02-2002 21:29 Visit Kassiopeia's homepage!
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#7 Report this post to a moderator
Re: Our 2nd settler Remove this text

quote:
Originally posted by Frank Johnson
The formal suggestion of the expansion minister is to trip the hut with our 2nd settler.


The Minister of City Planning agrees.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:17
  Old Post 11-02-2002 21:46
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#8 Report this post to a moderator
Put an end to popups!

Trip the hut, and hope for a new tech.

Shaka Naldur is offline Shaka Naldur
Emperor
Castellón, Spain
May 2000
time: 06:17
  Old Post 11-02-2002 22:45 Visit Shaka Naldur's homepage!
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#9 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
Originally posted by Marquis de Sodaq

Si, but a second city at 3700bc is even better! Minister Johnson will have plenty of polling to do...


the president and the vice getting a long

we are gonna have a lot of fun

Shaka Naldur is offline Shaka Naldur
Emperor
Castellón, Spain
May 2000
time: 06:17
  Old Post 14-02-2002 02:22 Visit Shaka Naldur's homepage!
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#10 Report this post to a moderator
Remove this text

what did we get from the hut?

Frank Johnson is offline Frank Johnson
Prince
Houston, TX
Jan 1970
time: 23:17
  Old Post 14-02-2002 02:23
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#11 Report this post to a moderator
Increase the size of your Attachments

warrior code

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