Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Monotheism
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
DarkCloud is offline DarkCloud
Civ3 Stories Editor
of Lists
Jul 2000
time: 05:12
Post  Old Post 26-11-2000 04:23 Visit DarkCloud<br><img src=/forums/images/staff-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Monotheism Support Apolyton buy from Amazon

By KILLAH of Sidgames-

quote:


I think monotheisim should destroy all temples, because when you had a temple, you would have other temples, all of them for one god each, but with monotheism, you would create 2 or 3 unhappy people upon discovery, after 5 or so years, one unhappy person would be content, and this would happen three times.

The churches would be the same as temples. But, for example, this wouldn't allow you to research some other tech, or would block off part of the tech tree, specifically, a branch that would end, for example, you take monotheism out of the main tech tree, and add some tech that allows you to build preachers (0/1/3, works like a spy, but can only convert, and that is a 4x bonus, unless if the other civ doesn't have monotheism) and maybe some other things. This would allow for tech trees that would be different. Of course, trading techs that you can't get wouldn't be allowed.
I know this would be hard on the computer, but think about it, didn't some civilizations stay mostly peaceful, but others went total war

Maccabee2 is offline Maccabee2
Warlord

Sep 2000
time: 00:12
Post  Old Post 28-11-2000 04:44
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Help yourself to an AD-FREE life

Darkcloud, cool idea. I like your analysis that each city having its own temple was typical of polytheism, but monotheism would almost certainly require only one temple (like the Temple of Solomon in Jerusalem).

DarkCloud is offline DarkCloud
Civ3 Stories Editor
of Lists
Jul 2000
time: 05:12
Lightbulb  Old Post 28-11-2000 05:39 Visit DarkCloud<br><img src=/forums/images/staff-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Well, I really don't support Monotheism at all, but this idea was a good one for Monotheism if it is in the game, so I thought that I would post this post here.

To truly have a monotheistic country you would have one temple in the capital or largest city, turn into a large cathedralic mosque/chruch/etc.

Christantine The Great is offline Christantine The Great
Prince
Massachusetts
Jun 2000
time: 00:12
Thumbs down  Old Post 28-11-2000 06:19
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Lose 30 kilos (of popups)

Why would temples be obesolete with the "discovery" of monotheism? Jews worship in temples.
The tech for Monotheism in Civ II is really just the name that the designers gave to Christanity to give Civ a Universal outlook (Monotheism came MUCH earlier in history than the game). Afterall, did the Jews use cross-wearing knights to push back the Greeks?

airdrik is offline airdrik
Prince
Nampa, ID, USA
Oct 2000
time: 22:12
Post  Old Post 28-11-2000 21:50
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Get a bigger avatar today!

I don't think that monotheists have to have only one temple, after all my religion has them scattered arround the world. We've just hit the 100 temples mark and are aiming for 200 by 2010, or somewhere around then. So don't go saying that monotheists can only have one temple, because in purpose, all 100 of our temples are identical.

The reason why we have so many temples when the jew only had one is because we have people scattered around the world, and some people still have to travel 100's of miles just to reach the nearest one. The jews, on the other hand, were all in one centeral location and only needed one to satisfy the needs of the people.
[This message has been edited by airdrik (edited November 28, 2000).]

Crustacian is offline Crustacian
Prince
of Idaho PST
Jul 1999
time: 21:12
Thumbs up  Old Post 29-11-2000 01:43
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Inflate your Upload Space

airdrik: hello to the first Idaho poster I've seen on here besides me

airdrik is offline airdrik
Prince
Nampa, ID, USA
Oct 2000
time: 22:12
Post  Old Post 30-11-2000 10:47
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton or Terrorists Win

Hi, I've been here for a couple of months now, and I've seen you, so where have you been looking that you havn't seen me? Anyway, back on topic.

Tical_2000 is offline Tical_2000
Warlord

Oct 2000
time: 05:12
Post  Old Post 30-11-2000 02:31
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Inflate your Upload Space


Wow! Some of you guys are really dense! I think Firaxis used the word 'temple' as a name for any place of worship! If they used the word 'church' would you have anything to say then? Take it easy on the realism peeps...or I'll have to kill ya!

hHydro is offline hHydro
Chieftain
Vancouver, Canada,
Nov 2000
time: 05:12
Question  Old Post 30-11-2000 05:32
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Suffering from ads?

I think the fundamental idea here is that a change in religion would require some sort of a change in the cities where the conversions happened. Whether you call a place of worship a temple/church/mosque/mall doesn't matter.

The point would be that if your village of pagans 'discovered' monotheism (or any other focus of religion), you aren't typically going to clean the sacrifical goat off the altar and start thumping bibles... Differing religions typically defiled or at least drew attention away from the old religions artifacts and temples.

Jerusalem is one example of this, but you can also look to the basic idea of creating missions in order to draw in potential converts into your way of worship. And not to spark a religious debate, but some people would argue that Christmas exists only because the early Christians sought to draw attention away from the pagan solstice celebrations.

In essence, the idea is that in game terms, a change in religion might effect a state of turmoil similar to (and possibly in addition to) the changes in changing government types in Civ II.

eh?

airdrik is offline airdrik
Prince
Nampa, ID, USA
Oct 2000
time: 22:12
Post  Old Post 30-11-2000 21:19
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Tired of ads?

You could have religion be one of those things like gov. and econ. You would have the 'state religion' be either paganistic, monotheist, polytheist, atheist, or non-supporting. Each one has pros and cons. I can't think of any right now, so I'll just let that be discussed.

hHydro is offline hHydro
Chieftain
Vancouver, Canada,
Nov 2000
time: 05:12
Post  Old Post 01-12-2000 10:39
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Support Apolyton

Yeah I was thinking that myself. Basically what you're describing is something similar to the Social Engineering model from SMAC. Where Government could be one set of choices, Religion another set of choices, and maybe social choices and 'popular culture' or something being the 'future tech'. Each choice contributing bonuses and penalties to the facti...er... civilization. =)

Kind of off topic though. We don't even know if they're keeping a system similar to SMAC's SE or not. But it would be neat if there were more repercussions in switching religions (and gov'ts). In smac you just had to pay some energy, but if there are clearcut religion choices, it could be that you have to scrap and recycle previous temples and build new ones, or it could be that your units suffer a penalty for X amount of turns while they 'find their faith'. =)

beyowulf is offline beyowulf
Chieftain
US
Feb 2000
time: 05:12
Post  Old Post 07-12-2000 05:30
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

quote:

Originally posted by hHydro on 11-30-2000 12:39 PM
Kind of off topic though. We don't even know if they're keeping a system similar to SMAC's SE or not. But it would be neat if there were more repercussions in switching religions (and gov'ts). In smac you just had to pay some energy, but if there are clearcut religion choices, it could be that you have to scrap and recycle previous temples and build new ones, or it could be that your units suffer a penalty for X amount of turns while they 'find their faith'. =)


Hmm..your talking about if a civ has a state religion, right? What might be is if the state religion, unhappiness would result depending on how many citizens in your country belong to that religion.

hHydro is offline hHydro
Chieftain
Vancouver, Canada,
Nov 2000
time: 05:12
Post  Old Post 09-12-2000 00:54
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Increase the size of your Attachments

I can't really put what I said into detailed examples without knowing how (or if) a S.E. system will be implimented.

Suffice to say though that if choices like government and religion are implemented on an S.E. table, then changing your entire country from Paganistic Polytheism to a nation under Monotheism should cost more than just 24 gold like it did in SMAC. =)

Other S.E. choices (for example economy-type, or social aesthetic) need not be so drastic, but government and Religion should definately cause some period of revolt or cost a pretty penny.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:12.
Apolyton Time is 00:12.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0377 seconds (87.12% PHP - 12.88% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net