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barefootbadass
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quote: Originally posted by Windwalker
What I usually do is make sure my city will be stable or only producing 1 excess food when at size 12, which is where I keep my cities for most of the game (pollution is such a bother until your workers are done building all the railroads). However, some cities are worker/settler factories, so they will always have a lot of irrigated squares to recover quickly from the pop loss.
- Windwalker |
With a few worker factories your cities only need to not have a food deficit to grow. If you have two worker factories one of them can make a settler and immediately regain both pop points with the help of a worker from the other, all with each city only having 1 excess food.
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Worthingtons
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Pride Park,Derby
Jan 2002 time: 05:17
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Basically, for all my cities on 'good' sities, I simply work the mines/irrigation around getting the City to size 21 (maximum tiles worked providing no overlap, which i rarely have) and no bigger, Specialists are useless so if there is excess food then i turn it into production...
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