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Libertarian
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These are utterly fascinating questions and musings, apparently overlooked due to a timing coincidence with the release of the patch.
How individuals might feel is purley conjecture, of course, but it stands to reason that there might be a difference in feelings between those in upper management and the grunts — assuming that Firaxis is not somehow different from practically all other software houses.
I imagine that corporate officers were reasonably happy, since the game has sold relatively well. I imagine that stockholders were ambivalent, since net profits have been unremarkable due to heavy numbers on the expense side of the P&L statement. But I imagine that the grunts were like grunts everywhere: disappointed, not because what they delivered was not the best that they could do, but because it was the best that they were allowed to do.
Early on, developers from all departments were likely giddy with excitement as they reviewed their splash screens, their animated units, and the opening stages of gameplay in which Civ3 stands out as the quintessential strategy game. But, just like anywhere else, as deadlines loomed and administrative knuckles crushed the natural ebullience of the early days, I quite imagine that feelings of regret began to sink in well before the actual release. Regrets that the late game could not be adequately play tested. Regrets that compromises were made in the interface and in key areas of gameplay.
I can almost imagine the exuberance at the initial meetings where the idea of, say, diplomatic victory was discussed. A movie of the player walking into the United Nations, perhaps. Or a graphical representation of leaders voting, with insightful comments from each about the course of diplomacy in the game. Some indication, at least, of why one player won over another.
And then I can imagine the utter embarrasment that would have befallen any normal person when the realization came that nothing more than a popup message box would be offered, suddenly and without context declaring a winner.
I suppose it would have been less sad had it not come so close. Time will tell how far it is able to go.
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jackshot
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Yes, I think you are right. The biggest tragedy is that the franchise rights don't have any relationship with the guys who would tinker with it and think of it as their baby.
Which has probably been the problem all along.
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