 |
|
Libertarian
|
|
I don't understand these lines of questioning. Don't you stockpile your weapons inventories in organized and sorted stacks?
|
|
|  |
 |
|
Dr Zoidberg

|
 |
Communist Party of Apolyton
Jan 2002 time: 06:17
|
|
quote: Originally posted by ChrisShaffer
The way Yin would like (and I would too), if I want to move my tanks and cavalry and infantry and artillery together, I'd designate them as a group, hit j, and they'd all move together.
The way it's designed, I'll have to select a tank, hit j, the tanks move together. Then select a cavalry, hit j, the cavalry move together. Then select an infantry, hit j, the infantry move together. Then select an artillery, hit j, the artillery move together.
See the difference?
Yin's method allows players to designate groups containing only tanks, only artillery, etc. -- which is almost identical to the 1.17f system -- if that's what they want. And it allows other players to make combined forces groups. The 1.17f system doesn't allow for combined forces groups. Sigh. |
Yes, I see the difference, but IIRC one of the Firaxis programmers explained earlier that that kind of movement would require a complete overhaul of the combat system.
But I see the advantages in such a system however and I wouldn´t scream blue murder if such a system was implemented 
|
|
|  |
 |
|
Libertarian
|
|
Okay, well I suppose you could do it that way. I've always sorted mine by inventory type, and so the change compliments what I already do. Sorry. I hope that perhaps your own style can be accomodated in the near future. Best of luck.
|
|
|  |
 |
|
Libertarian
|
|
quote: Isn't it a bit vulnerable stacking all units of one type together? |
That depends on how well defended your armory is. One of my armory cities will likely have 2 mech infantries, 1 radar artillery, 3 cruise missles, and say, 40 modern armors.
|
|
|  |
 |
|
Libertarian
|
|
But restacking is trivial.
|
|
|  |
 |
|
Libertarian
|
|
No, Yin. Stacking is a reflexive smack of the "j" key. It is trivial.
|
|
|  |
 |
|
yin26
|
 |
This space reserved for Darkstar.
Apr 1999 time: 14:17
|
|
Yes, assuming sorted stacks, the kind you use. I'm talking about mixed stacks. If Firaxis never intends to do true stacking, that's all I need to know. I suppose using 'j' for like units is o.k. if you have pre-sorted stacks and don't mind using the keyboard so much, but as we have already discussed, for some people this is not a complete answer.
1) Let me designate and lock my stack with any units I want (o.k., no ships with infantry, etc.). Default the movement to lowest of the group.
2) Let me then move that entire stack with the click of the mouse, NOT any keyboard stuff turn and turn stack and stack again.
If those are not in the works, I don't need to hang around here anymore. Simple, really.
|
|
|  |
 |
|
player1
|
 |
Belgrade, YU
Sep 2001 time: 06:17
|
|
quote: Originally posted by yin26
Yes, assuming sorted stacks, the kind you use. I'm talking about mixed stacks. If Firaxis never intends to do true stacking, that's all I need to know. I suppose using 'j' for like units is o.k. if you have pre-sorted stacks and don't mind using the keyboard so much, but as we have already discussed, for some people this is not a complete answer.
1) Let me designate and lock my stack with any units I want (o.k., no ships with infantry, etc.). Default the movement to lowest of the group.
2) Let me then move that entire stack with the click of the mouse, NOT any keyboard stuff turn and turn stack and stack again.
If those are not in the works, I don't need to hang around here anymore. Simple, really. |
Good buy yin!
See you in Civ4.
P.S.
What's problem with j key?
Don't tell me that you make pollution orders through menues.
P.P.S.
Yin if stacks are that big problem, try CTP2 (moded).
|
|
|  |
 |
|  |
All times are GMT. The time now is 05:17. Apolyton Time is 00:17. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|