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ACooper is offline ACooper
Prince
In a dark and scary hole!
Apr 1999
time: 23:17
  Old Post 14-02-2002 04:10
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#1 Report this post to a moderator
What do you like? Increase Your PM Length

What is the best thing in the readme for the new patch?

I think having Civilopedia links in the diplomacy window may be the best improvement in the whole patch.

Libertarian is offline Libertarian
King

Nov 2001
time: 00:17
  Old Post 14-02-2002 04:11
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The two-pronged attribute of group movement and sensible unit activation order.

August Borms is offline August Borms
Prince
Antwerpen
Nov 2000
time: 06:17
  Old Post 14-02-2002 04:44
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1) Fixed misspellings in Communism Civilopedia entry.
2) It is now possible to completely suppress a city's cultural reversion with enough military units.

I can only say: woohoo!!

3) Workers on AI Automation (A/Shift+A) will now sleep in a city when there are no more actions to take. They will automatically awake when something needs to be done (such as clean pollution).

I'll have to see this in action first, but I hope it'll be good

4) Added stack movement.

Makes civ less annoying...

Encomium is offline Encomium
Warlord

Jan 2002
time: 00:17
  Old Post 14-02-2002 08:00
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Lose 30 kilos (of popups)

Large garrisons stopping that Culture Flipping garbage.

But what happens if it does flip? Do garrisons still just "disappear"??

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:17
  Old Post 14-02-2002 08:51 Visit Dis's homepage!
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yeah but they won't flip. That's the point

although you probably need like 20 garrisons

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:17
  Old Post 14-02-2002 13:17
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Hmmm. Forgot all about the suppression of reversion in my joy for stacked movement.

Hmmm.... Awefully handy for maintaining control in those enemy capitals with wonders that you just don't want to burn down.

Hmmm....Nope. I'd have to say... The cryptic use of the English language!

As for the patch, I'll wait to play it, but Stacks and effective garrisons may well be up there.

Salve

muppet is offline muppet
Chieftain
Igloo
Dec 2001
time: 21:17
  Old Post 14-02-2002 14:01
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This isn't in the readme.

I like that Libertarian is back!

I don't know anyone else who can say so much with so few words. Definitely contributes to my English education.

Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:17
  Old Post 14-02-2002 14:52
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quote:
Originally posted by Assur
1) Fixed misspellings in Communism Civilopedia entry


That made it as your number 1 change?!?
I know you're a Communist and all, but seriously, how much enjoyment can you get from it being written correctly?? How many times each game do you look at the entry??

Personally, my favourite changes are:
Group movement
Unit selection
Workers being put to sleep...

Im just hoping that also means that more than 2 workers (if available) will clean pollution up at the same time.

Libertarian is offline Libertarian
King

Nov 2001
time: 00:17
  Old Post 14-02-2002 16:07
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Lose 30 kilos (of popups)

quote:
Originally posted by muppet
This isn't in the readme.

I like that Libertarian is back!

I don't know anyone else who can say so much with so few words. Definitely contributes to my English education.


Thank you for your kindness. Coop and I both were banned suddenly, and without warning for reasons still unknown to me. Meanwhile, another poster is allowed to call people "cheap commie ****sucker" and such.

Ironik, init?

Dr Zoidberg is offline Dr Zoidberg

King
Communist Party of Apolyton
Jan 2002
time: 06:17
  Old Post 14-02-2002 18:00
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* Stacked movement

* Fixed bug which caused some government buildings not to function correctly (If this mean what I hope it means...)

* Improved unit activation sequence

* It is now possible to completely suppress a city's cultural reversion with enough military units.

Dr Zoidberg is offline Dr Zoidberg

King
Communist Party of Apolyton
Jan 2002
time: 06:17
  Old Post 14-02-2002 18:04
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quote:
Originally posted by Libertarian


Thank you for your kindness. Coop and I both were banned suddenly, and without warning for reasons still unknown to me. Meanwhile, another poster is allowed to call people "cheap commie ****sucker" and such.

Ironik, init?


I wonder what hold Iron has on Mark, compromizing photos perhaps?

uh Clem is offline uh Clem
King
Born in the US; damned if I know where I live now
Nov 1999
time: 23:17
  Old Post 14-02-2002 18:49 Visit uh Clem's homepage!
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#12 Report this post to a moderator
Put an end to popups!

From readme:

quote:
Civ-specific units are now part of the regular upgrade chain.


Meaning Musketeers will actually serve some purpose?

Alex is offline Alex
Emperor
Brasil
Mar 1999
time: 02:17
Post  Old Post 14-02-2002 21:17 Visit Alex's homepage!
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Inflate your Upload Space

1) Grouped movement.
2) Improved unit activation sequence.
3) Workers being put to sleep.

One thing worries me, though: It is now possible to completely suppress a city's cultural reversion with enough military units. I wonder if culture will not become a little meaningless in the end.

volcanohead is offline volcanohead
Chieftain
On a volcano
Oct 2001
time: 06:17
  Old Post 14-02-2002 21:39
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Avatar Enlargement: We've got the solution

Whether culture becomes irrelevant from the point of view of turning cities will depend on how smart the AI is, and how careless the player. If Soren has included awareness of culture flip potential in the AI unit building algorithm then it implies that border cities will have a much larger number of units than previously seen, which has obvious strategic implications. If not, then the human player will have a powerful advantage, as long as knowledge of the flipping rules is known.

In any case, culture will still be important for determining the borders of your civ, and therefore critical at the beginning if a neighbouring civ is trying to build cities in 'your' area.

V

Hagbart is offline Hagbart
Prince
Copenhagen, Europe
Feb 2002
time: 06:17
  Old Post 14-02-2002 22:32
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quote:
Originally posted by Dissident
yeah but they won't flip. That's the point

although you probably need like 20 garrisons


I think it will be more like 5 or so, at least i hope

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