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bbess1
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HI- I've Been a MOO fanatic since 1994 or so. Know all the copy protection ships by heart. Played this savegame and first time got my butt bombed into dust by the mrrshann who had developed a medium bomber unit, even though I was increasing the number of missle bases, (had about 30 on each planet). Tried again, this time scrapping all ships and pouring the BCs into research. Was devloping nicely, had about 50 missle bases on each planet and was enduring massive attacks by the AI - one or two per turn at times. Then the space crystal appeared in the northeast quadrant. I had no ships at all. So I designed a small with 1 mass driver comp lvl 5 and I think fusion engines with inert stabilizer and battle scanner. Built about 600 before the crystal moved - luckily away from me. So I built up to 1000 and also about 250 bombers - small with 2 of the smallish bombs. Sent 'em over to snag the planet the crystal blasted. Captured it and then got destroyed by the dang Mrrshan fleet, They just had too many good ships. So I hunkered down and researched and built up to the usual, large ship w\ teleporter, pulse phasors, HEF battle scanner and a small bomber w\ a nutronium bomb and teleporter. That was that. Any other savegames out there? Kinda fun picking up in the middle like that. Maybe I'll upload one.
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vmxa1
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Oviedo, Fl
Nov 2001 time: 21:17
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Ok, I ran it out to 2518 so far. I had forgotten that you start off with Final war.
It has actually gone easier that I recalled. Maybe I did something differnet before, not sure. I basicaly pumped in 4.4% to spy on the Saks who only have one planet.
Quickly designed two missile ships and made one of each for each planet. Scrapped the gun boat and spread out the large MB to all planets. Most of the med missile boats cost me nothing to make as the money had already been poured on builds for large ships.
Put money into Quayle to get it up to speed.
Reset research to =.
On third turn stole planetary shields. I then stole computer stuff until I got robotics IV. Then switched to Planetary enventually got Soil. Oh +20 and later +30 pops before soil.
Worked on getting shields up and made a third missile boat type. I only build it at planets that got attacked.
One or two fights were close and I lost missile boats on one battle. They have not really done any damage, maybe 5 ships lost total. I slamed one fleet with 55 large and 22 med ships. They do not seem to have a large number. One attack had a huge design, by then I had stolen mercs and stingers.
I see one planet has no bases, so I am consiering an attack, but I have no real fleet to protect it yet.
If this was at impossible level I would not be sure of my survival as they can come with very strong fleets. At this level, I may soon be able to out research them with 8 planets. They do have a lot of tech to steal, but I am keeping 4-6 spies going most all of the time.
Last edited by vmxa1 on 12-01-2003 at 04:39
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Zed-F
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I have tried this game and found that it was in fact pretty easy to win. All I had to do was steal Class V planetary shield and a semi-decent battle computer and my planets were secure, as the AI didn't have anything that could really dent my planets. So, I just hunkered down, got the spy network and research engines going, scrapped the (useless) space fleet, and cocooned. After stealing and researching quite a few techs my planets were in good enough shape that I could start building some big beam ships with repulsor beams and start going on the offensive.
The real killer for the AI was that they didn't have any better missle tech than you did. Once I had planetary shields up there was no way for them to bust my planets short of using antimatter bombs, and at the time of the save file the bombs were still too big for them to be deployed in quantity. I did eventually start seeing big stacks of AM bomb equipped ships, but by then I was on the verge of discovering scatter pack VII and class X planetary shields, so I wasn't too concerned.
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