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Jer8m8
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Long Island, NY, America
Nov 2000 time: 00:12
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In the beginning, governments did do most of the building. But now, most of the buildings are built by corporations. If you get "Banking" you might get techs which might ask for your premission to use some shields to build banks. With a tech "commerce," you may be able to charge taxes to them. Corporations may be competition, so in a city you could have research labs from company A, company B and the government. But if a tech is discovered at a lab, it will probably spread to other civs (international corps.) What I mean to say is that corporations, which can only exist after certain techs, would act like seperate civs. They would have a headquarters somewhere, and they might spread along the roads to other cities where they will build there building, and, with trade routes (which should also not be built by you in modern times), they might spread to other civs. They would pay taxes, generate money, stimulate growth and research techs. Also, you could set up government owned corps.
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Diablo, Bro. of Mephisto
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Salt Lake City, USA
Oct 2000 time: 05:12
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I can tell you guys are new to this site, corporations, bussnesses, etc., have been discussed quite a bit already, look up the old threads.
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Diablo, Bro. of Mephisto
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Salt Lake City, USA
Oct 2000 time: 05:12
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I'm not just talking about the list, There are at least 5 different threads on this.
p.s. I made one myself, and Your ideas are exactly like I suggested a while ago.
[This message has been edited by Diablo, Bro. of Mephisto (edited December 11, 2000).]
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