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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Question for Firaxis - More than one AI strategy..?!
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=DrJambo= is offline =DrJambo=
Warlord
Athens of the North
Jan 2002
time: 05:17
  Old Post 16-02-2002 19:37
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Question for Firaxis - More than one AI strategy..?! Support Apolyton buy from Amazon

I noticed in the new editor that it doesn't warn against giving more than one AI strategy to land, air or naval units anymore?!

Does this therefore mean that one could, for instance, give the F15 air bombard and air defence strategies and more importantly that the AI would use these appropriately and wisely??

Or give AEGIS naval missile transport and naval power?!

Thanks in advance.

Mike Breitkreutz FIRAXIS is offline Mike Breitkreutz FIRAXIS
Firaxis Games
Hunt Valley, MD
May 2001
time: 00:17
  Old Post 17-02-2002 01:09 Visit Mike Breitkreutz FIRAXIS's homepage!
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Multiple AI strategies for units is still unsupported in version 1.17f. I'm not sure why the help file is missing the warning.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:17
  Old Post 17-02-2002 01:19
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Get a bigger avatar today!

quote:
Originally posted by Mike Breitkreutz FIRAXIS
Multiple AI strategies for units is still unsupported in version 1.17f. I'm not sure why the help file is missing the warning.

Probably the same reason why the FAQ aint updated at civ3.com
(At least if Updated by DM means what I think it does)

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:17
  Old Post 17-02-2002 01:24
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Support Apolyton, buy Civilization III: Complete

quote:
Originally posted by Mike Breitkreutz FIRAXIS
Multiple AI strategies for units is still unsupported in version 1.17f. I'm not sure why the help file is missing the warning.


Mike, Soren, anyone...

please make support for offense + defense strategy

I want to make an offensive musketmen unit to be used for both offense and defense.

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:17
  Old Post 17-02-2002 01:29
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Put an end to popups!

quote:
Originally posted by player1


Mike, Soren, anyone...

please make support for offense + defense strategy

I want to make an offensive musketmen unit to be used for both offense and defense.


I think Soren mentioned this was done. Infantry attacking. Legions, etc defending. From time to time.

He was looking for feed back in the chat.

Salve

Mike Breitkreutz FIRAXIS is offline Mike Breitkreutz FIRAXIS
Firaxis Games
Hunt Valley, MD
May 2001
time: 00:17
  Old Post 17-02-2002 01:38 Visit Mike Breitkreutz FIRAXIS's homepage!
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Support Apolyton, buy Civilization 2

quote:
Originally posted by notyoueither


I think Soren mentioned this was done. Infantry attacking. Legions, etc defending. From time to time.

He was looking for feed back in the chat.

Salve


I don't know if Soren made changes to the AI for this kind of behavior or not but multiple AI strategies is not in 1.17f.

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:17
  Old Post 17-02-2002 03:04
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Help yourself to an AD-FREE life

quote:
Originally posted by notyoueither


I think Soren mentioned this was done. Infantry attacking. Legions, etc defending. From time to time.

He was looking for feed back in the chat.

Salve


If it is 80% vs 20% than that's not what I want to get with an unit.

But, if it is 50% vs 50% then there is no point of having offnse vs defense strategies.

I wanted to make some sort of universal gunpowder unit for both attack and defense.

But I am curious, what will happen if I put both of these flags.
How will unit behave?

Soren?

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:17
  Old Post 17-02-2002 03:17
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quote:
Originally posted by player1
If it is 80% vs 20% than that's not what I want to get with an unit.

But, if it is 50% vs 50% then there is no point of having offnse vs defense strategies.

I wanted to make some sort of universal gunpowder unit for both attack and defense.

But I am curious, what will happen if I put both of these flags.
How will unit behave?

Soren?

There is a point. When you gat a city by culture you always get the best unit with defencive strategy checked, and the AI on higher level get free offensive and definsive units.

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:17
  Old Post 17-02-2002 03:27
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Re: Question for Firaxis - More than one AI strategy..?! Support Apolyton, buy Call to Power 2

quote:
Originally posted by =DrJambo=

Or give AEGIS naval missile transport and naval power?!


There's a way to have the AEGIS use missiles now. Look for a couple of threads, one's called Loadable Missiles, or something of that sort, the other's called Cruise Missile Tweaks.

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:17
  Old Post 17-02-2002 03:47
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Support Apolyton

quote:
Originally posted by Gramphos
There is a point. When you gat a city by culture you always get the best unit with defencive strategy checked...


I think that's a unit with draft button enabled (editor).

May be wrong.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:17
  Old Post 17-02-2002 03:51
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Inflate your Upload Space

quote:
Originally posted by player1
I think that's a unit with draft button enabled (editor).

May be wrong.

Might be. Haven't investigeted that very mush. However the AI gets offencive and defencive units.

Dan Magaha FIRAXIS is offline Dan Magaha FIRAXIS
Firaxis Games
The Metropolis known as Hunt Valley
Mar 2000
time: 00:17
  Old Post 17-02-2002 06:15 Visit Dan Magaha FIRAXIS's homepage!
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#12 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

quote:
Originally posted by Gramphos

Probably the same reason why the FAQ aint updated at civ3.com
(At least if Updated by DM means what I think it does)


Wow, that was pretty cold. They tell me there's something that needs to go in the help file, I add it. Or, in this case, I remove it.

Dan

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:17
Wink  Old Post 17-02-2002 06:26
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Support Apolyton, buy Galactic Civilizations

quote:
Originally posted by Dan Magaha FIRAXIS
Wow, that was pretty cold. They tell me there's something that needs to go in the help file, I add it. Or, in this case, I remove it.

Dan


And then they didn't want it out?
I guess it aint your fault then.

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