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Builder
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I dont think they should do major changes on this issue.
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a civ3 poll is certainly a good idea, but i think it would be more interesting if it was after the release of ctp2, thus including the "ctp2 experience"....
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the thing is that ctp2 could offer the ability for even less micromanagment which means less time per turn. so 800 turns in ctp2 might not be much more than 500 turns in civ2 or smac...
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DrFell
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personally i like the way things are on civ2 at the moment. i like the number of turns/timescale how they are and i dont think they should make any changes, unless its optional and not standard.
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Tical_2000
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More turns is a must. In Civ2, the ancient and dark ages were over in like half an hour. Has anyone out there had enough time to build a medieval navy with the Frigate/Galleon units? I know I haven't because its just not worth the effort with the small amount of time in those ages. By the time I discover magnetism (in Civ2) I'm only turns away from discovering industrialization.
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Ubersandwich
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The Land of Misfit Toys.
Jul 2000 time: 05:12
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I agree, as a matter of fact, I just skip magnetism and go straight for stream engine, thus I rarely use frigates... it would be nice if each "age" lasted long enough to fully utilize the units and carry out a mideval campaign (or even an extended renaissance-"age of exploration") before marching into the modern era.
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