 |
|  |
 |
|
Soundwave
|
|
Yea, i love Napoleon Scenarios, I'll take Britian... Rule Britiania!!
Sorry But 'DEATH TO THE EMPERPOR'- yells crowds of British
|
|
|  |
 |
|  |
 |
|  |
 |
|  |
 |
|
Henrik
|
 |
The European Union, Sweden, Lund
Dec 2000 time: 06:17
|
|
quote: Originally posted by Case
Henrik: thanks for that - I'll lump Denmark in with France (like the Netherlands). During the Napolionic wars most nations swapped sides as the war ebbed and flowed, so it's a bit tricky to set this stuff up. |
Actually the danes would be ideal as a wild card nation, but thats not possible with only 7 civs I guess, what happened was that the brittish with their usual diplomatical finesse demanded the danes to just give them thier entire fleet (denying it to Napoleon) in exchange for a vague prommise about them maybe getting it back, eventually...
The danes obviously refused, which resulted in the royal navy turning copenhagen to ashes (in the battle of the Copenhagen warfs, not sure of the english name though) which in turn made the previously neutral nation of Denmark an ally of France...
Annyway its ok to group it with napoleon I think (that or make it a barbarian nation), it will give me a good excuse to fight the old arch enemy
For events, what about capturing enemy ships?
That was done a lot back then as I recall (I've read lots of Hornblower ).
|
|
|  |
 |
|  |
 |
|
Henrik
|
 |
The European Union, Sweden, Lund
Dec 2000 time: 06:17
|
|
quote: Originally posted by ravagon
wrt capturing ships, can you use the ratio/chance (1 in 2, 1 in 10 etc) switch in this? Otherwise you'd always capture ships which would be rather unrealistic. |
No you can't which is a major problem 
Possibly one could make several indistinguishable versions of the same ship, some of which become captured and some of which are sunk, but as I am guessing we will be allowed to build ships this wouldnt work very well...
quote: Actually, if every nation has an "India" (albeit to a lesser extent than Englands) in which caravans are created for ferrying to the mother-country, all captured units could be created (as cripples?) at the same point/city to reflect getting them back into service ... |
Sounds like a good idea, what would one do with the crippled unit once in europe though? We cannot magically transform it into a proper ship 
Would that too be disbanded for shields?
That wouldnt make a lot of sence, first you transport a leaking wreck of a ship over a great ocean, only to tear it appart when you reach your destination 
You could argue that what you do is to repair the ships when you disband it, the additional required shields being the actual repair work.
|
|
|  |
 |
|
Case

|
 |
The backlash starts here
Feb 2000 time: 15:17
|
|
Lots of good ideas everyone.
*takes a deep breath*
I'd like to include the ability to capture ships, but I don't really see how I can do this, especially in a MP scenario where players can opt to not build ships which can be 'captured'.
It's a shame as capture was a common fate for warships of the day (it's hard to sink a wooden ship with solid metal cannon balls). I guess the whole prize money thing will have to cover for this 
I'm planning to base the scenario around Britain's need to bring in cargo ships (with high shield values), and trade ships (in a similar way to the arms shipments in Red Front). These will be vital to ensure Britains financial and military survival. These ships will be created by events in the Carribean [which will have no cities capable of building ships] and the South Atlantic, and Britain must escort them home while countering invasion efforts, and preventing a general European alliance against her.
Henrik, thanks for that further stuff on the Danes. I've read that Britain 'had' to bombard Copenhagen again in 1807(?), and that Danish forts took pot shots at any British ship which got too close, so I'll definetly include them as part of France.
Fritz, I'm sticking to naval action, so there won't be any Austrians, and I may lump the Prussian ports in with the Swedes (a very big on this though).
I'm not sure how I'll handle Louisiana. I guess It will start out French.
BTW, John Ellis (Aka Patient English) is working on Bonaparte II, and is currently conducting extensive mulitplayer testing
After reading that barb ships never attack, I've decided to make raiders a seperate civ, and have the Ottomans as Barbs.
now a few questions:
*Does anyone know when the US changed to it's modern style flag? (eg stars in rows, not in a circle).
*Should I include marines as land units or spy units? I'd prefer to have them as spys, but this means that all nations would share the same marine unit picture 
*Does anyone know when large scale comercial whaling finished in the North Atlantic? I'm considering includeing it as a source of some extra $ (ditto slave trading [as in John Ellis's Colonies 3])
And for the record: This post will make me a King 
Last edited by Case on 19-02-2002 at 16:46
|
|
|  |
 |
|
Henrik
|
 |
The European Union, Sweden, Lund
Dec 2000 time: 06:17
|
|
quote: Originally posted by Case
It's a shame as capture was a common fate for warships of the day (it's hard to sink a wooden ship with solid metal cannon balls). I guess the whole prize money thing will have to cover for this 
|
Either that or you can use the crippled ship idea above (granted, which is the product of a missunderstanding, but could work annyway). 
quote:
Henrik, thanks for that further stuff on the Danes. I've read that Britain 'had' to bombard Copenhagen again in 1807(?), and that Danish forts took pot shots at any British ship which got too close, so I'll definetly include them as part of France.
|
Ok, more fun for the swedish then 
quote:
BTW, John Ellis (Aka Patient English) is working on Bonaparte II, and is currently conducting extensive mulitplayer testing
|
And I've got a beta version! 
quote:
After reading that barb ships never attack, I've decided to make raiders a seperate civ, and have the Ottomans as Barbs.
|
If this pirate civ is playable, I want that instead 
quote:
*Does anyone know when the US changed to it's modern style flag? (eg stars in rows, not in a circle).
|
From this site wich google found for me:
1912: Flag with 48 stars (New Mexico, Arizona) Executive Order of President Taft dated June 24, 1912 - established proportions of the flag and provided for arrangement of the stars in six horizontal rows of eight each, a single point of each star to be upward.
quote:
*Should I include marines as land units or spy units? I'd prefer to have them as spys, but this means that all nations would share the same marine unit picture 
|
Hmm, depends on what role you want them to play. It might be good for other reasons to just have one marine, that leaves 6 free unit slots (presuming every civ would have one).
quote:
And for the record: This post will make me a King |
Congratulations on your coronation fellow Monarch! 
|
|
|  |
 |
|  |
 |
|  |
 |
|
Soundwave
|
|
I thought the Flag was the strips but the Stars were in a circluar pattern or was that during the American Rev only??
If you wouldn't mind i'd love to take Russia, with her great Batlic and Black Sea Fleets!!
|
|
|  |
 |
|  |
 |
|  |
All times are GMT. The time now is 05:17. Apolyton Time is 00:17. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|