Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Personal wonders
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Johan T is offline Johan T
Settler
Sweden
Sep 2000
time: 05:12
Post  Old Post 15-12-2000 21:30 Visit Johan T's homepage!
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Personal wonders Support Apolyton or Terrorists Win

There should be two kinds of wonders - Wonders (The Pyramids, Hanging Gardens, Apollo Program...) and Famous persons (Shakespeare, Darwin, J.S. Bach...). The Wonders should be like the civ2 wonders, you build them.

The Famous persons will work in a different way. You don't build them. You can get them if you are lucky and your civ is advanced. Each famous person needs a technology advance. When the proper advance is discovered there is a 10% chance every turn that the famous person will appear somewhere in the world. If the event occurs he will appear in one of the civs with the advance.
An example:
Adam Smith needs Economics. The Americans is the first civ to discover Economics. This turn there will be a 10% chance for Adam to appear. If he does then the Americans will get him in one of their cities. If the event isn't triggered this turn then there is a 10% chance that he will appear in one of the civs with Economics the next turn. This way the chance is bigger for the advanced civs to get famous persons.

The effects of the famous persons is like the wonders (increases happiness, science, trade etc.). The effect will only last for a few turns. Then the person will die. In modern days there might be a new effect: The birthplace of the famous person will attract tourists (+trade).

Maybe there should be a chance of the famous persons moving. E.g. Einstein appears in a civ with a fascist government. Then there might be a chance every turn for him to move to another civ with a democratic government.

Deathwalker is offline Deathwalker
Prince
Great Britain
Mar 2000
time: 05:12
Thumbs down  Old Post 15-12-2000 21:37
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Enter the AD-FREE zone

I think your referring to something the massage saying the golden age of philosphy has begun in ???. But I don't think this is a good idea.

------------------
I have walked since the dawn of time and were ever I walk, death is sure to follow

Diablo, Bro. of Mephisto is offline Diablo, Bro. of Mephisto
Prince
Salt Lake City, USA
Oct 2000
time: 05:12
Post  Old Post 15-12-2000 21:58
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

personally I dont think this is a good idea.

Ralf is offline Ralf
King
Sweden
Mar 2000
time: 06:12
Thumbs up  Old Post 16-12-2000 10:12
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Help yourself to an AD-FREE life

I think is a perfectly OK idea. Building Wonders is about lots of mini-challenges, within the BIG challenge of winning the overal game. This idea would add some nice added "micro-challenges" to the Civ-3 game - which, in itself makes it a good idea.

The only thing i would tweak, is that the most advanced and biggest empire shouldnt be 100% sure of attracting (and keeping) any well-known genius.
After all; these guys are only humans, so they can be lured over by a smaller (with the right tech) empire, with a higher luxury-rate, or better health-situation, and so on, as well.

Its important however, that the Civ-3 game dont become totally "overloaded" with too many of these addon-ideas. Firaxis must carefully choose what to implement, and what to scrap. I reckon that about 90-95% of all Civ-3 idea ever suggested by us Apolyton-members must be scrapped. This is absolutely necessary in order to avoid a totally overbloated "Frankensteins monster" of a game.

Grrr is offline Grrr
King
of Hamilton, New-Zealand.
Dec 2000
time: 18:12
Question  Old Post 16-12-2000 08:24 Visit Grrr's homepage!
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Full PM-box? Change here!

The 'person' dies to quickly,. I like the idea of famous people, however they should leave behind a 'legacy' of information. Darwin's theories haven't been forgotten!, however at the epoch of the 90s his ideas were less relevant than in the past.
The famous person should work at 100% effect for the first 10 turns, after his appearance, and then lose 1% of his effectiveness each turn until only 10% remains, this should remain for the rest of the game.

Also how do you conquer a 'famous person'. If you attack the city in which he lives, he will probably end up dead (in reality).

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:12.
Apolyton Time is 00:12.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0284 seconds (86.73% PHP - 13.27% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net