Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-Strategy-Archive > post patch marketplaces
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
barefootbadass is offline barefootbadass
Prince

Jan 1970
time: 05:17
  Old Post 19-02-2002 02:12
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
post patch marketplaces Suffering from ads?

Whoa, they made some major changes to how marketplaces work, I think. Now the total happy faces is based on how many luxuries you have, and you get nothing if you don't have at least three luxuries. This was a nasty discovery in my first post-patch game where I built a bunch of marketplaces(not religious) to help with happiness and I only had 2 luxuries. I can probably trade for a third one right now, but its a bit paltry, the one extra happy face.

DrSpike is offline DrSpike
Deity
Enthusiastic member of Apolyton
Sep 2001
time: 05:17
  Old Post 19-02-2002 02:17
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton buy from Amazon

IIRC the first 2 luxuries only made 2 content people happy (ie one each) with or without marketplaces in all versions of the game. The point of marketplaces is that after they are built the third and fourth luxuries _each_ make 2 content people happy

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:17
  Old Post 19-02-2002 02:43
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Full PM-box? Change here!

Yeah, I think that's the same as it was already. In previous versions, the first two luxuries gave 1 happy face each, the third and fourth luxuries gave 2 each, the fifth and sixth gave three each and the last two gave four each, with a marketplace. Is that what you're seeing, or did I misunderstand your post?

-Arrian

Blaupanzer is offline Blaupanzer
Prince
Fairfax, VA
Oct 2000
time: 00:17
Wink  Old Post 20-02-2002 02:30
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Re: post patch marketplaces Support Apolyton buy from Amazon

quote:
Originally posted by barefootbadass
Whoa, they made some major changes to how marketplaces work, I think. Now the total happy faces is based on how many luxuries you have, and you get nothing if you don't have at least three luxuries. This was a nasty discovery in my first post-patch game where I built a bunch of marketplaces(not religious) to help with happiness and I only had 2 luxuries. I can probably trade for a third one right now, but its a bit paltry, the one extra happy face.


That's precisely the way it's described in the civilpedia and how I experienced it prior to the patch. What are you saying is different; how did you think it was before? You third luxery is worth TWO new happy faces in cities with marketplaces.

Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:17
  Old Post 20-02-2002 18:15
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Full PM-box? Change here!

In a city with a marketplace:

1 luxury makes 1 happy person.
2 makes 2 happy people.
The 3rd makes 2 happy people by itself, for a total of 4.
The 4th makes 2 happy people by itself, for a total of 6.
The 5th makes 3 happy people by itself, for a total of 9.
The 6th makes 3 happy people by itself, for a total of 12.
The 7th makes 4 happy people by itself, for a total of 16.
The 8th makes 4 happy people by itself, for a total of 20.

Thats how it works in every version of Civ 3 to date.

Ogie Oglethorpe is offline Ogie Oglethorpe
King
Marietta, GA
Dec 1999
time: 05:17
  Old Post 20-02-2002 22:31
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Barefoot,

You weren't pop rushing by any chance were you? Changes to pop rush rules have pretty profound implications on unhappiness calcs.

Grim Legacy is offline Grim Legacy
Prince
War Machine, Barbaric King, Relentless, Remorseless, Guiltless and Unclean!
Aug 2001
time: 06:17
  Old Post 21-02-2002 17:08
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

quote:
Originally posted by Ogie Oglethorpe
Barefoot,

You weren't pop rushing by any chance were you? Changes to pop rush rules have pretty profound implications on unhappiness calcs.


That's a reason I try to avoid pop-rushing for: I hate Unseen Consequences. :S

barefootbadass is offline barefootbadass
Prince

Jan 1970
time: 05:17
  Old Post 21-02-2002 23:37
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Get a bigger avatar today!

No, I was wrong, I assumed that the differences for happy faces from different luxuries was determined by the type of luxury(before patch). But I never checked because it was a logical assumption(I didn't even think of it as an assumption).

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:17.
Apolyton Time is 00:17.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0323 seconds (88.81% PHP - 11.19% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net