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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Tech Leakage
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QW1020 is offline QW1020
Settler

Dec 2000
time: 00:12
Lightbulb  Old Post 11-12-2000 04:20
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#1 Report this post to a moderator
Tech Leakage Increase Your PM Length

In modern ages (1960 and later) if you discover a tech other civs should be able find the secret. Mabey this should be that if another civ starts researching a tech that another civ discovered they should have a certain percentage already done. This could be:
Allied civ-75%
Peace-50%
cease fire-25%
war-0%

Stuff2 is offline Stuff2
Warlord

Sep 1999
time: 05:12
Post  Old Post 11-12-2000 14:39
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#2 Report this post to a moderator
Support Apolyton, buy Civilization 2

I like it, but the war figure should be bigger. And the other numbers smaller maybe something like:

- contact 5 %
- war 10%
- cease fire 15 %
- peace treaty 20 %
- alliance 25 %

Adm.Naismith is offline Adm.Naismith
King
Milano - Italy
Oct 1999
time: 06:12
Thumbs up  Old Post 11-12-2000 17:04
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#3 Report this post to a moderator
Full PM-box? Change here!

Not only in modern time: exploration, trade and diplomacy will be more than enough in ancient age also.

Technologies and discoveries "exchange" are surely as old as Roman and Greeks, Cristoforo Colombo, Marco Polo voyage to China, etc. etc.

And in alliance state the different Civ should be able to share the research effort: all summarized "bulbs" directed into the same project, as for modern international project or old researcher that worked for different "sponsor" sharing their own discover (their brain = whole modern research team ).

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Admiral Naismith AKA mcostant

Diablo, Bro. of Mephisto is offline Diablo, Bro. of Mephisto
Prince
Salt Lake City, USA
Oct 2000
time: 05:12
Post  Old Post 11-12-2000 23:44
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#4 Report this post to a moderator
Put an end to popups!

I like this idea.

QW1020 is offline QW1020
Settler

Dec 2000
time: 00:12
Post  Old Post 12-12-2000 04:20
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quote:

Originally posted by Stuff2 on 12-11-2000 04:39 AM

- war 10%




War should be lower unless you have espianage

jdlessl is offline jdlessl
Warlord
Jacksonville, USA
Mar 2000
time: 00:12
Post  Old Post 12-12-2000 04:25
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Definitely. When you're at war with someone, you don't get normal commerce and trade. You have to make up for it with espionage. You might get a little extra in military techs, but that's about it.

--
Jared Lessl

Rollo Tomasi is offline Rollo Tomasi
Chieftain

Nov 2000
time: 05:12
Post  Old Post 13-12-2000 02:17
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#7 Report this post to a moderator
Lose 30 kilos (of popups)

There should be a difference bewteen the different variety of techs. "Atomic Weapons" wouldn't be as easily leaked as "Computers". Meanwhile "Conservation" would be easier to leak than both of them.

Military advances should have a -5% modifier, while cultural advances should have a +5% modifier.
[This message has been edited by Rollo Tomasi (edited December 12, 2000).]

QW1020 is offline QW1020
Settler

Dec 2000
time: 00:12
Post  Old Post 17-12-2000 00:21
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#8 Report this post to a moderator
Support Apolyton or Terrorists Win

quote:

Originally posted by Rollo Tomasi on 12-12-2000 04:17 PM
There should be a difference bewteen the different variety of techs. "Atomic Weapons" wouldn't be as easily leaked as "Computers". Meanwhile "Conservation" would be easier to leak than both of them.




I agree to this
[This message has been edited by QW1020 (edited December 16, 2000).]

Nikolai is offline Nikolai
Emperor
Bergen, Norway
Oct 2000
time: 06:12
Question  Old Post 17-12-2000 01:07
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#9 Report this post to a moderator
Avatar Enlargement: We've got the solution

quote:

Originally posted by Rollo Tomasi on 12-12-2000 04:17 PM
Military advances should have a -5% modifier,



Will that say I will lose, and not get advances? It have no meaning...


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Who am I? What am I? Do we need Civ? Yes!!
birteaw@online.no

Ralf is offline Ralf
King
Sweden
Mar 2000
time: 06:12
Smile  Old Post 17-12-2000 02:37
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#10 Report this post to a moderator
Remove this text

The overal idea is a good one, provided that:

- The percentage leakage only occur to civs that have discovered certain strategic techs.
- Only the overal single science-leader (usually the veteran civ-player) leaks any tech-knowledge.
- The weaker civs (in terms of overal science) never leaks anything. Neither to the leader, nor between themselfes.

The reason to above restrictions is that the whole idea, easily "smears out" otherwise.

Also, be careful in suggesting too high percentage-leakages - it shouldnt be that easy to get free-rides, without having to invest as much in "hardware" science-improvements.

QW1020:s suggestion almost nullifies the need for weaker civs to build science-improvements, for crying out load!

Allied civ-75%
Peace-50%
cease fire-25%
war-0%


Rollo Tomasi quote:

"Military advances should have a -5% modifier, while cultural advances should have a +5% modifier."

Thats OK, but at the same time; be carefull not to make this idea unnecessary overloaded with lots of boolean modifiers, and whatnot.

Follow the KISS-rule = Keep It Simple Stupid.

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