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GePap
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of the Big Apple
Nov 2001 time: 23:17
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The simplest way to make armor more realisitc, and at the same time encourage the use of combined arms, if only by the player, is to make all armor vehicles (Tanks, Panzers, Radar Arty, Mech Inf. Modern Armor ) 'wheeled'. The fact is that tanks can't navigate Jungles of mountains unless there are roads, which was one fo the reasons for heavy looses by both the USSR and US in their respective experiences in Afghanistan and Vietnam. By making these vehicles armored, roads through difficult terrains becomes cruccial, and if any likn is cut, it forces the player to bring in workers,a nd the inf to protect them, to rebuild the road.
This is a simple tweak anyone can make in the editor, and it really should be seen as standard by anyone who claims they want 'reality' in their game, or anyone sick of the overpowering nature of fast units.
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player1
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Belgrade, YU
Sep 2001 time: 06:17
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quote: Originally posted by GePap
The simplest way to make armor more realisitc, and at the same time encourage the use of combined arms, if only by the player, is to make all armor vehicles (Tanks, Panzers, Radar Arty, Mech Inf. Modern Armor ) 'wheeled'. The fact is that tanks can't navigate Jungles of mountains unless there are roads, which was one fo the reasons for heavy looses by both the USSR and US in their respective experiences in Afghanistan and Vietnam. By making these vehicles armored, roads through difficult terrains becomes cruccial, and if any likn is cut, it forces the player to bring in workers,a nd the inf to protect them, to rebuild the road.
This is a simple tweak anyone can make in the editor, and it really should be seen as standard by anyone who claims they want 'reality' in their game, or anyone sick of the overpowering nature of fast units. |
Idea is great, but there is on problem:
If Tank is wheeled them Mech. Inf. should be wheeled.
But if you get Computers (mech. inf.) you can't build Infantry anymore so you don't have good mountain defender.
Although...
Paratroopers could help.
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Willem
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Canada
Dec 2001 time: 00:17
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quote: Originally posted by GePap
The simplest way to make armor more realisitc, and at the same time encourage the use of combined arms, if only by the player, is to make all armor vehicles (Tanks, Panzers, Radar Arty, Mech Inf. Modern Armor ) 'wheeled'. The fact is that tanks can't navigate Jungles of mountains unless there are roads, which was one fo the reasons for heavy looses by both the USSR and US in their respective experiences in Afghanistan and Vietnam. By making these vehicles armored, roads through difficult terrains becomes cruccial, and if any likn is cut, it forces the player to bring in workers,a nd the inf to protect them, to rebuild the road.
This is a simple tweak anyone can make in the editor, and it really should be seen as standard by anyone who claims they want 'reality' in their game, or anyone sick of the overpowering nature of fast units. |
Aah, great minds think alike. Or is it fools seldom differ? Anyway, I've come up with the same idea. I've also added it to all my mounted units as well. So only my foot soldiers can cross Mountains or Jungle without a road. It certainly puts a damper on the dreaded Cavalry charge!
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Arrian
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Kneel before Grog!
Jul 2001 time: 00:17
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I normally don't make changes to the game via the editor, but I have to admit this one makes perfect sense. The only issue is the loss of Infantry upon discovering computers, but I don't really see that as a big deal.
So Tanks, Modern Armor and Mech Infantry should be "wheeled." Damn, no more charging into AI territory and setting up shop on a mountain with 30 Modern Armor. Heh. Oh, well.
Actually, to be nitpicky, wheeled units (chariot, catapult, cannon, artillery) should be prevented from going into/onto Mountains/Jungle/Forest or crossing rivers without roads. *Tracked* units should be able to cross rivers and get into forests, but still no Mts. or Jungle. Does the editor allow for the creation of another unit flag like Tracked? I doubt it, but I haven't really played around with it.
-Arrian
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Willem
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Canada
Dec 2001 time: 00:17
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quote: Originally posted by Arrian
The only issue is the loss of Infantry upon discovering computers, but I don't really see that as a big deal.
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Well like I said, just don't allow the Infantry to upgrade. I'm glad someone pointed that out, I hadn't really thought of that. I guess I'll have to make that change.
quote:
Actually, to be nitpicky, wheeled units (chariot, catapult, cannon, artillery) should be prevented from going into/onto Mountains/Jungle/Forest or crossing rivers without roads. *Tracked* units should be able to cross rivers and get into forests, but still no Mts. or Jungle. Does the editor allow for the creation of another unit flag like Tracked? I doubt it, but I haven't really played around with it.
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That would be good, but unfortunately the Wheeled flag is all we have to work with. It would be great if we could select which trerrain is off limits, but we can't.
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DrFell
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You wouldn't want wheeled units to be too restricted terrain wise, otherwise you'd end up with the 'useless unit' problem, which has plagued game designers since the dawn of time.
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DrFell
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quote: Originally posted by Willem
Well all that's required is to build a road, and they would no longer have any restrictions. So you would just be forced to plan your attacks better. Or use an alternative unit that's better suited to that situation. |
Yeah but are the roads counted when they're in enemy territory? Because if this is so then they can be made very weak. I think they're ok as they are now though.
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