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Diablo, Bro. of Mephisto
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Salt Lake City, USA
Oct 2000 time: 05:12
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I want nation borders in civ3! in civ2, You so called, 'civilzation' is not that at all, its just a group of cities with a leader. There would be two kinds of borders, one would be natural borders: i.e. mountains, rivers, oceans, etc. the second would be man-made, claiming borders. With the explorer, settler, 'leader' unit, or engineer, you could have an option when you reach the outskirts of your borders to, "expand border.". With this you could claim territory. natural borders would be just that, natural borders. also, when you win a war against another civ, you could set a 'neutral boundry' inbetween your and your opponents borders. It would require both of you stay out of it. Much like the reinland after WW1. oF course, with borders would come invasions, something I must request for civ3. there would be 2 kinds of invasions, a secret attack, and an actual, invasion.
I would like to add something else to this thread too, you should be able to name your wars. of course not all of them, but just the larger ones. and you should be able to name large battles. the game would auto save your 'named' battle, then would auto create movie from it. in later years, you could go back to this video, and watch the battle as if it were a movie. I like this idea because when that happens, seeing your self win a famous battle, it gives you a feeling of pride. and I just like to see myself womp someone elses @#%!
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beyowulf
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quote:

Originally posted by orange on 12-18-2000 03:52 PM
This is definitely a good concept that I hope they include with Civ 3. My idea is that military units have the option of "Claming land" that they move into. Once the land is claimed by Civ A, it is there's. Now Civ A can ask any opposing Civ (Civ B) to leave this land, even if it is unoccupied or unsettled land because it belongs to Civ A. The land can be negotiated, taken during war, or traded in return for money, units etc.
Thoughts?
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Also, the farther from your main cities, the less claim you have to them. Say to send a unit to claim some land, then leave it abandoned, and then a neighbor comes over, and puts a city in it, you could protest, but your arguments would have as much merit as if you were actively defending/using the land.
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Deity Dude
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Westland, Michigan
Aug 2000 time: 00:12
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Excuse what i am about to say because i havnt researched the threads relating to borders, and i think the concept is great, but what exactly would a border do. Does it stop other civs from entering or building a city within your border. If so whats to stop people from claiming everything as within their border. What if 2 civs claim the same area. If there is an appropriate thread that details the background info on borders just point me to it if you don't feel like rehashing it here.
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Pangaea
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Toronto, Ontario, Canada
Dec 2000 time: 05:12
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Heh, I always hated the "zones of control" in Civ II... the time I send a unit into look at my neighbour's land, would be the time he puts a city in, and my guy can't leave without violations to treaties, heh
but thats why they created the disband button, I guess...
And borders would be nice.... Imagine how small Canada would be if we had to have major cities around all the land we control....
We'd have southern Ontario, parts of Quebec, most of the maritines and BC 
Also, that could lead to better things, like rights to the goods on that land (so you no longer need to have it within city radius, if the technology is advanced enough to transport it)
All kidns of new aspects can open 
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