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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > AC-General/Help/Strategy-Archive > Fungal Payloads - Do you use them?
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Do you use Fungal Missiles? (Time out:0 days after 22-02-2002, 04:04)
Often, MP (multiplayer) and SP (single player)
Often in MP, rarely SP
Rarely MP, often SP
Rarely
Never
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Adalbertus is offline Adalbertus
Prince
Cologne, Germany
Feb 2001
time: 06:17
  Old Post 22-02-2002 04:02 Visit Adalbertus's homepage!
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Fungal Payloads - Do you use them? Support Apolyton or Terrorists Win

I just come from playing through my first game of SMAX. For me, the fungal payload seems not to be really worth its money, at least when you are way ahead the other factions. But it was a great fun to utterly ruin Marr's empire. He has -1 Planet and cannot run Green, had not yet achieved Cybernetic, so a fungal tile is completely useless. On the other hand, most other factions have means to actually get at least 1 food from a fungus tile (Deirde 2 food, and Morgan 1 food, 1 energy fairly early in the game).
The price for a few fungus tiles seems to be extraordinarily high, as you need a lot of missiles to affect one base seriously, and it takes effect only a few turns later. The best use is perhaps to disable bonus tiles.
So I would guess, fungal payloads are rarely used, except for having fun when you don't know what to do with your production.

spartak is offline spartak
King

Dec 2000
time: 05:17
Thumbs down  Old Post 22-02-2002 04:07
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Suffering from ads?

Too much effort for no benefit.

Darsnan is offline Darsnan
King
New Syracuse, Beta Prime
Dec 2001
time: 00:17
  Old Post 22-02-2002 05:19
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Support Apolyton, buy Civilization: The Boardgame

I once had a game where my main assault force was engaged at the other end of my empire, and I was using Needlejets in spoiling attacks on an island adjacent to me, knocking out anything that moved. Because I really wanted the Needles to join my assault force, and I had gotten down to taking out terrain enhancements, I built 3 Fungal payloads and detonated them over the island. By the time I finally got my forces to the island (courtesy of the Space Elevator) the AI was still concentrating on cleaning up the fungus, and I rolled over the island on my way to the AI's main continent.
For the most part, though, there are much better weapons to be built. Regardless, a nice, esoteric weapon which does have unique capabilities.

D

Kirnwaffen is offline Kirnwaffen
Warlord
Tryin' hard to chill in the city of Dis
Jul 2000
time: 22:17
  Old Post 22-02-2002 05:46
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Support Apolyton

I might have used one once, but they're really to expensive for the small benefits they provide.

Blacken is offline Blacken
Settler

Oct 2001
time: 00:17
  Old Post 22-02-2002 08:11
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Inflate your Upload Space

...I'm weird.

I use fungies a lot. Morgan-boy running Free Market? Lookit all those useless squares! Then I just roll my mind worms in, and grin evilly. Works well on Miriam if her economy isn't Green (and rarely is in SP, usually isn't for me in MP).

No, I don't use Gaians, by the way. Spartans/University all de way!

Mavfin is offline Mavfin
Settler
MO
Feb 2002
time: 23:17
  Old Post 22-02-2002 10:42 Visit Mavfin's homepage!
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A situational weapon... Browse Apolyton AD-FREE

Definitely a situational use thing. Not something you plan to use every game. Nice to use, especially at higher reactor levels on anyone running Market, or other low planet levels. Tectonic has its uses, too. Wanna hose Svengaard up a bit? Drop a Fusion Tectonic Payload in the middle of his two or three best sea bases. What improvements? For that matter, fungus will usually set him back. It's also an interesting thing to use on someone you want to take out, but they're using their road network to move defenders better than you'd like them to.

If you've got the Xenoempathy Dome, drop some Fungal Payloads in the middle of their cities and come rolling in like an avalanche. They can move one square in fungus, while you use it like a road. Can you say 'advantage'?

Pandir is offline Pandir
Chieftain

Nov 2001
time: 05:17
  Old Post 22-02-2002 16:20
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Enter the AD-FREE zone

I very rarely use them. But its kind of fun to drop them on your opponents most productive cities.

Jac de Molay is offline Jac de Molay
Prince
Detroit
Sep 2001
time: 05:17
  Old Post 22-02-2002 22:24
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Lose 30 kilos (of popups)

I typicallly use the Xeno - movement strategies when employing payloads, but that's about it.

Dave

Sikander is offline Sikander
King
Boulder, Colorado, United Snakes of America
Jan 2000
time: 22:17
  Old Post 25-02-2002 04:33
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Help yourself to an AD-FREE life

Like many things they are devestating to the AI. I have only used them very sparingly, but a friend of mine uses them a lot in order to give the AI a body blow from which it cannot easily recover while he scampers for Transcendence. It can be a real time saver, as you can trap the enemy in a fungal mess, and watch him starve instead of conquering and managing his bases. A tactic for the player that is already ahead.

sjkane is offline sjkane
Chieftain
Vegas
Feb 2002
time: 05:17
  Old Post 26-02-2002 05:21
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Increase Your PM Length

I use it (with the Xeno project) to act as a smoke screen and hide my units, as well as allow them to move more quickly than the opponent.

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