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Ironikinit
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Combat is the same, diplomacy only got a minor change AFAIK.
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DrFell
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Yeah, I find the new patch makes me think more, and makes things a little more difficult. No crazy despot rushing (annoying constant clicking) which means I have to think a bit more about my city placement early on. Huts were apparently made more powerful, but that seems to have been 'fixed' (not a good thing IMO). Anyway, the new patch makes deity a bit harder, but I think they should reduce despot rush unhappiness back down to 20 turns. As it is it's almost worthless to rush at all, except in taxman cities.
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