 |
|
DrFell
|
|
quote: Originally posted by Gramphos
This is a bug with the first version of the patch released. It included an incorrect civ3mod.bic (as well as editor), but it was fixed for the second version. |
What exactly does the patch change? Does this mean huts have been made worthless again?
|
|
|  |
 |
|
DrFell
|
|
quote: Originally posted by Gramphos
It changes back what units you can get from a hut to the same as before. |
You mean one settler per game at best, and maybe a couple conscript warriors (read: cannon fodder).
|
|
|  |
 |
|  |
All times are GMT. The time now is 05:17. Apolyton Time is 00:17. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|