Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > BUG: bombardment & edge of map
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Bosstone is offline Bosstone
Settler
Germany
Jan 2002
time: 06:17
Exclamation  Old Post 23-02-2002 00:20
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
BUG: bombardment &amp; edge of map Full PM-box? Change here!

Hi!

Maybe someone has posted this before, but there is still an annoying graphics bug in v1.17f. If you have an artillery piece firering across the edge of the map, it will turn to the wrong direction, as if the shell would fly around the world.

It gets even worse if you use bombers, because in this case you see the bombs without the bomber dropping them (all of that of course from the wrong direction). In my last game this happened about 20 times each turn...
I sure hope it will be fixed in the next patch.

Skywise is offline Skywise
Prince
Samara's best friend
Jan 2002
time: 05:17
  Old Post 23-02-2002 01:11
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Tired of ads?

roger that.

The Andy-Man is offline The Andy-Man
Prince
Tory Party of 'Poly
Jul 2001
time: 05:17
  Old Post 23-02-2002 01:29
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Tired of ads?

'If you have an artillery piece firering across the edge of the map, it will turn to the wrong direction, as if the shell would fly around the world'


i didnt know big bertha was in the game.......

i am not to sure i get you though, do you mean, if you fire over the ege of the map, the egde being the guitarist from U2? sorry, the edge beig the edge of the little map? or the bottum/top?

simwiz2 is offline simwiz2
Warlord
New Jersey, USA
Nov 2001
time: 00:17
  Old Post 23-02-2002 01:54
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

do you mean firing across the 0-line, like firing from 1,16 to 256,16?

Bosstone is offline Bosstone
Settler
Germany
Jan 2002
time: 06:17
  Old Post 23-02-2002 03:09
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

simwiz2, that was what I tried to say, although so far I have only observed this strange behavior the other way, i.e. from 255 to 0.

Andy-Man, I fear that the U2 guitarist is out ouf reach of my artillery. Which is good luck for him, if you consider what happened to this once great band after the 80s.

I don't believe that big bertha could fire THAT far, maybe it is a hidden feature for Americans ("the shot heard around the world"?)

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:17.
Apolyton Time is 00:17.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0266 seconds (84.40% PHP - 15.60% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net