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scooter mk2
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Canada
Nov 2001 time: 02:17
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In the real world, militaries sell off obselete stuff to whoever wants to pay the highest price for it. Let's say you have a unit - like Calvary that is no longer useful in a Modern Armour world and you want to sell it to a certain nation. YOu should be able to get some money for each unit in return from that nation. This is based on the Civ 2 feature where you could give away military units to another naiton. Any chance that feature, with these modifications could be brought back? I'm guessing such an improvement would be too big for a patch.
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scooter mk2
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Canada
Nov 2001 time: 02:17
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If any of you have played Monopoly Tycoon you'd agree with me when I say that the best way to sell off obselete units is to have an auction type setting. If the nations want them bad enough they'll pay for them. Of course, this will allow nations without the tech level to have advanced units compared to what they can build so we have to make it such that geting a unit built with an undiscovered tech won't give them that tech. In some games, I have really weaks allies who do nothing and I'd love to be able to give them my obselete units that may benefit them. I'd like the auction type selling of old units, but all I really want back is the ability to give away units at least.
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Munroe
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I think trading / selling units would be neat in multiplayer because if your friend is getting beaten on badly but you cant commit yourself to a war for some reason you could keep supplying them with units. Sort of like what the USA did in the early years of WW2. Although it could easily be exploited so the traded units should have to take some turns to get there or maybe just change over to the new civ on the square they are at.
EDIT - Maybe they could use the Airlift method like in Civ 2, plus when an enemy civ shoots down the airlift there could be a chance that they see where they were coming from so they know how this civ is getting all their units.
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scooter mk2
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Canada
Nov 2001 time: 02:17
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I agree that there are some wimps who would misuse such an option to buy out an enemy's military, but the way I see it is that so that such people can't abuse it, you can only ask for a certain percentage of another nation's units. This way you can't buy them all. The most important thing, I think, is that the human players get the chance to sell their units that they don't want to disband. It's like giving you the option to supply arms in a war between to AI nations or helping improve the defences in the short-term of an allied AI nation (giving them the tech would be longterm and if it's a good tech to have strategically, you don't want to give it to them). In Civ2, you couldn't ask for military units as far as I can recall, but you could give them away - this was an excellent option. Combine it with being able to ask for money in return and it'll make diplomacy far more interesting.
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