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Elspeth
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Haven
Jun 2000 time: 05:12
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I've never seen the AI build nukes without the Manhattan Project being built first. However, the AI is allowed to build a few units of a type that has just become availavble for free. It is also allowed to upgrade several existing units to the newly available types for free, instead of needing to disband those units to speed up construction of the new units. Personally, I don't like the AI having this ability, but I suppose it was neccessary to add it to give the AI a fighting chance against a good human player.
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Sieve Too
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New Hampshire, USA
Jan 1970 time: 05:12
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I have 2.78 and I've never seen the AI build a nuke without Manhattan being built first.
I suspect SG is right about the unit build restriction being slot related.
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debeest
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Theben, I've never seen the AI build nukes before Manhattan Project was built.
Elspeth, take a look at the "cruise missile cheat" thread on the Civ2 strategy forum. We've been talking about the question of free AI units with its development of new tech, and I'm pretty sure the claim you made is wrong, though I've seen the same claim made frequently by others.
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Theben
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Dance Dance for the Revolution!
Jan 1970 time: 00:12
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quote:

Originally posted by Scouse Gits on 09-22-2000 05:38 AM
Hey, theban, would you care to decrypt your last message?
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Not if you keep calling me Theban 
Anyhous, my marine unit is upgraded to a Marine+ unit (real original name, huh?) with Rocketry. The gist of it is the unit gets +1 firepower. Unfortunately, the unit has an AI role number of "0" as does the Nuclear unit. Now Leo's upgrades the units into Marine+, but when the computer is trying to determine what to change obsolete build orders to, it (I think) scans the UNITS list from top to bottom, and the 1st unit that fits the bill (based mostly on AI role) is the one that the build orders are upgraded to. Guess what's before Marines+? So if the AI (or player) was building Marines when it discovered Rocketry, the build orders changed to Nukes! I guess the AI didn't feel like changing to something else...
And I said D'OH 'cuz I knew that happened with other units. I didn't expect it with nukes, tho'. It's 'fixed' by changing the Nuke AI role to 3.
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