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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Emperor particular, or 1.17f bug???
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White Elk is offline White Elk
Chieftain
North America
Jan 2002
time: 21:17
  Old Post 24-02-2002 19:17
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Emperor particular, or 1.17f bug??? Support Apolyton, pre-order Civilization IV

I'm playing my first Emperor level game, and my first game since installing patch 1.17f. After a peace negotiation I recieved two remote island cities with a population of two. In all games that I've played thus far, I've recieved a military unit along with the new cities. But not this time.

Furthermore, the turn after recieving the cities, I rush built a spearman in one of the two cities. The build cost me the normal gold(Monarchy), but also cost me population.

Has anyone else experienced this? Is this normal for the Emperor difficulty, or is it a patch glitch? Any thoughts???

DarkCloud is offline DarkCloud
Civ3 Stories Editor
of Lists
Jul 2000
time: 05:17
Post  Old Post 24-02-2002 23:55 Visit DarkCloud<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Support Apolyton, buy Civilization 2

If I were you, I'd post this in the Help/Bugs section. They may be able to help you more there.

And are you sure it cost population, perhaps the population starved?

White Elk is offline White Elk
Chieftain
North America
Jan 2002
time: 21:17
  Old Post 25-02-2002 01:12
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Increase the size of your Attachments

Okay, I'll repost this in the correct forum. Thank you.

There was a good supply of food in the food storage box, and enough food was being harvasted to allow city growth.

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