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ToeTruck
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Portland, Maine
Aug 2001 time: 00:17
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Anyone seen this before? I know I didn't see it under the initial release or under 1.16f.
In my current OCC game, I just built the Great Library and received the a bunch of techs. Hoping to trade the Ancient techs around, I tried to buy contact with as many rivals as I could. The Barbs were one of them.
Treating the Barbarians as a civ sounds like an interesting feature, but unfortunately a crash followed when I double-clicked on the Barb icon in the Foreign Advisor screen.
Can anyone shine some light on this? I know this might be better treated as a "general" thread, but the strategic implications of Barb Contact are significant. So I decided to start here.
Start position, save game and partial log are attached.
Later.
- TT
Attachment: barbcontactcrash.zip
This has been downloaded 6 time(s).
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