Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > AC-General/Help/Strategy-Archive > Drones: Base Defect Ability?
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
pangloss is offline pangloss
Settler
San Francisco, CA, USA
Jan 2001
time: 05:17
  Old Post 26-02-2002 04:49
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Drones: Base Defect Ability? Get a bigger avatar today!

I seem to remember reading, in the SMAX materials regarding Domai and the Drones, that any base undergoing drone riots on Planet belonging to a rival faction had a chance of joining the Drones... i.e., that there's a certain percentage chance that a University base, for example, will defect to the Free Drone faction whilst in drone riots.
However, I've played the Drones a great deal - and I've never ever seen it happen. Has anyone else? Have I misunderstood the faction description?

-pan*

sjkane is offline sjkane
Chieftain
Vegas
Feb 2002
time: 05:17
  Old Post 26-02-2002 05:11
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Got spare money?

I've seen my bases defect to Domai when in drone riots. Only in SP games, though.

Archaic is offline Archaic
King
Washed up SMAC/X University Specialist
Nov 2001
time: 15:17
  Old Post 26-02-2002 05:19 Visit Archaic's homepage!
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton

It'll only ever happen if the base has been in riots for more than just 1 turn, so it's not something you'll see very often, if ever, in MP, or even in SP. I only had it happen to me once personally (Size 1 base with the first citizen a drone.), and then only in SP.

Chowlett is offline Chowlett
King
of Candle'Bre
May 1999
time: 05:17
  Old Post 26-02-2002 06:31
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Put an end to popups!

You will almost never see it happen, because both humans and AI tend to keep their bases out of riots, and correct any riots that do occur one turn later. For a base to defect, as has been posted, the base needs to have rioted for at least two turns.

Btw - Pangloss, good name. I'm chorus in a production of Bernstein's musical adaptation of Candide next week.

Hmm, I suppose it is actually possible it's your real name, so I'll leave the syphilis references out...

GeneralTacticus is offline GeneralTacticus
Emperor
of Melbourne, Australia
Dec 2001
time: 15:17
  Old Post 26-02-2002 07:14
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Browse Apolyton AD-FREE

I've only ever seen it happen when I set up a whole game for the purpose of trying it out. After about 5 turns of rioting a size one base defected to Aki.

vitamin j is offline vitamin j
Prince
TN
Aug 2001
time: 00:17
  Old Post 26-02-2002 09:21
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Full PM-box? Change here!

I've seen this happen once in all my SMAC.

A possible tactic for the Drones would be extensive use of the "incite drone riots" probe ability. Though as others mentioned, it can be nearly impossible to affect bases this way. And by the time the base defected, all the facilities might be destroyed anyway. Alright, nevermind...

Flubber is offline Flubber
Emperor
With a view of the Rockies
Aug 2000
time: 22:17
  Old Post 26-02-2002 23:42
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

I actually lost a base to another faction in a MP game. I was the drones and had around 60 bases and got sloppy. The size 3 defected to the gaians who was suprised by the event. I simply re-captured the base the next turn but it was quite a shock.

I have wondered if you could do this tactically. You could create a new base and then allow it to go into riot and HOPE is defected so that you could probe your opponents base for infiltration and tech. Its probably too hit and miss to be viable but it would be an interesting thought.

Ogie Oglethorpe is offline Ogie Oglethorpe
King
Marietta, GA
Dec 1999
time: 05:17
  Old Post 27-02-2002 02:58
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Flubber,

I suppose you could but if your in that frame of mind you could always empty the base gift it to the faction in question and then probe and retake to your hearts content.

This tho' SMACs of the terrible base trading bug that unbalanced the game in early versions of the game.

Og

Flubber is offline Flubber
Emperor
With a view of the Rockies
Aug 2000
time: 22:17
  Old Post 27-02-2002 03:44
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

Ogie

I was thinking of having it go to a human player (even though you have no control over who it defects to). I was aware I could gift a base to the AI but that seemed too easy and its rarely hard to probe the AI in any event. IN SP I would avoid even some of the normal tactics to make the game harder.

I was just curious if anyone thought to attempt this in MP

Blake is offline Blake
King
Brainfallocatione
Oct 2000
time: 17:17
  Old Post 27-02-2002 03:59
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Help yourself to an AD-FREE life

I've only seen it in IP MP games, where I often played turns very quickly to keep the pace going. Occurances:
One of my large bases defected to AI Drones after being in drone riots for two turns. It took 50% of my crawler fleet with it. I took it back at considerable cost and loss of reputation.
I (pirates) was playing against my friend (pirates), my friend built a base at a disputed base site (where I was about to build a base). This increased tensions considerably. Many turns later when size 7 it defected to me(!), despite my protests that the inhabitants obviously liked my empire better my friend made me give it back. (seeing it was full of drones it was almost more trouble than it was worth, anyway.)

I've also seen one of my bases defect to Miriam (which was darn inconvient because I had very few military units in the area)

Earwicker is offline Earwicker
Prince
Washington, DC, USA
Mar 1999
time: 00:17
  Old Post 08-03-2002 21:06
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

I've seen it twice - once to Lal and once to Domai.

I play the Drones all the time and have never received a base this way, try as I might. I've watched desired AI bases sit in drone riots for 5 or ten turns (with me helping those buggers along), to no avail.

There might be something in the code along the lines of "bases don't defect to the strongest faction" or "bases don't defect to the human faction".

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:17.
Apolyton Time is 00:17.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0332 seconds (90.93% PHP - 9.07% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net