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Which is your favorite Civ spec.?
This poll is closed. |
| Religious |
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16 |
37.21% |
| Militaristic |
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3 |
6.98% |
| Industrious |
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16 |
37.21% |
| Scientific |
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5 |
11.63% |
| Commercial |
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1 |
2.33% |
| Expantionist |
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2 |
4.65% |
| Total: |
43 voters |
100% |
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Zouave
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Do you always post this many polls? I voted for commercial because the additional decrease in corruption helps to bring my civs to the height of efficiency. Also, marketplaces and banks are very important to building a strong economy, but they are also quite expensive without the commercial ability. Of course, I could give an argument for why any of the abilities was best, but commercial is the one I am currently using (Romans rock!)
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chiefpaco
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Canada
Feb 2002 time: 00:17
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That's it, Spectator.
For example, if you get stuck with poor terrain, Industrious can save you. If you have good terrain, it won't help as much.
If you constantly get pulled in & out of war, Religious will save you. If not, it doesn't help as much.
So, I'd say those 2 are the "saving" traits while the other have more overall benefits for those with better luck (or skill, whatever you see fit).
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nato
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West Unite
Aug 2001 time: 00:17
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I've always found comparing the civ traits interesting. Its one of the most important decisions you make in any game.
At first I was a die hard Industrious + Commercial.
Now however, I think Industrious is over rated maybe. The bonus shield is often totally lost. The big draw is the double speed workers ... the bonus is getting tile improvements completed faster. I would find this much more useful if it weren't for the high corruption. The majority of my land may as well remain undeveloped, since it will just be corrupted down to 1 anyway. I think I'm willing to have the useful terrain improvements completed later if I can get another civ trait in exchange.
I also don't like Commercial as much as I used to. The bonus coin is never lost, that is good. It does add up nicely after a while. The big draw is the reduced corruption. No one seems to know for sure, but it doesn't seem like the reduction is very big, maybe 5%. Again not bad, and again it will add nicely over time. However both of those bonuses deliver much of their benefit late in the game, by which time you've already won.
I always thought Expansionist was too weak, even long before Civ3 came out. Sometimes it is super, but usually it is far less than the other traits.
Which leaves Militaristic, Religious, and Scientific. I think these are the three best traits.
Militaristic because it really helps you get a leader. You pretty much need at least 2 leaders, one for first army and one for FP. I have had my entire empire "on hold" waiting for the FP to be built so many times, I really want to have a good chance of getting a leader. Also since (to me at least) the only thing to do late game is fight, it is a nice bonus.
Religious is nice for the cheap temples. The no-anarchy is nice, but kind of a bonus you don't want. If you switch governments often, you are basically maximizing lost turns of production. Yes it is only one turn (due to Religious) but it is still something you don't want many of. Therefore I like the temple bonus more, and still try to minimize my government changes.
Scientific is nice for the cheap libraries, and also the cheap universities, since they have so much culture. Bonus tech is ok, but only makes a difference in really close tech races. However since it is often the guy who is just one tech ahead that gets to sell them, that one tech can be important.
So my current civ is Germans, Militaristic + Scientific. Picking the most important trait, I would say Militaristic (my alternate civ is Japan). Must ... have ... 2 ... leaders! And again, late game there isn't much to do but fight, so you might as well have guys who are good at it.
Sorry for the long post, but I always liked comparing civ traits. Thanks for reading if you made it through!
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sachmo71
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de Tejas
May 2001 time: 23:17
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quote: Originally posted by Dissident
wow, I'm the only person that took militaristic. Interesting. I play the Japanese btw. War is just the best way to utterly dominate this game. I just can't resist. But you could say I put equal weight in religious because I either play them or the aztecs. |
My thoughts exactly, Dissident. I love the Japanese...great at war, and if war weariness gets too high, switch to Communism! It only takes one turn! Then wipe the buggers off of the face of the earth without having too much disorder. Don't get me started on the Samuari...they are supreme!
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Pius Popprasch
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Europe
Feb 2002 time: 05:17
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I just love Barbarians and I hate Expansionists.
Well, religious tribes rock. Halleluia! Say your prayers, Expansionists!
Last edited by Pius Popprasch on 27-02-2002 at 15:54
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