 |
|
Worthingtons
|
|
Pride Park,Derby
Jan 2002 time: 05:17
|
|
The AI seems to build the apparently useless Longbowmen a lot on my games. Although I will never use it, I made it stronger cos I pitied the AI.
|
|
|  |
 |
|
Spook42
|
|
I don't bother with explorers in Civ3 either, for reasons similar to those given above.
But one thing I did to make these units more "accessible" was to change the required technology. In default, explorers don't happen until "navigation." Instead, I set it so that "astronomy" is the required tech; that'd be certainly enough for land movement. But even then, I suspect that the unit's value, at that stage of development, is pretty low.
Perhaps a higher movement allowance (even more than horsemen) would help too?
|
|
|  |
All times are GMT. The time now is 05:17. Apolyton Time is 00:17. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|