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Willem
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Canada
Dec 2001 time: 00:17
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Well you could also increase the shield and/or population costs of a Settler unit.
One thing I've done that's working quite well is increasing the citizen's food requirements, and increasing my irrigation bonuses. Doing that, a Grassland city with no bonus resources can only grow to size 2 without irrigation, and so can't build a Settler. Plus it forces the AI to produce more Workers early on instead of Settlers. You'll have to make some compensations with your mining/gold bonuses though.
Last edited by Willem on 27-02-2002 at 22:59
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