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UltraSonix is offline UltraSonix
King
Melbourne, Australia
May 2000
time: 15:12
Post  Old Post 28-12-2000 14:09 Visit UltraSonix's homepage!
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Make Some Advances Harder To Research Full PM-box? Change here!

Sorry I haven't been posting much, but my new computer has ensured that Diablo 2 and now CtP2 is taking up all my time.

As soon as I loaded up my first game of CtP2 I realised somthing - how about making some advances harder to research than others? It would be a simple thing to do - in the rules.txt (or whatever) have a multiplier that you can set to say 1.1x to make the advance harder to research. The only disadvantage I see with this is when blind research is turned on - perhaps with blind research the tech to be researched is predetermined and the amount of research is then worked out accordingly.

(I thought I should mention too - I managed to get CtP2 for AUS$50 - about US$25)

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The diplomat is offline The diplomat
King
Terre Haute, IN USA
Sep 1999
time: 23:12
Post  Old Post 29-12-2000 10:02
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Inflate your Upload Space

Could you be more specific as to why some techs should be harder to research than others? What would be the gameplay reason?

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DarkCloud is offline DarkCloud
Civ3 Stories Editor
of Lists
Jul 2000
time: 05:12
Post  Old Post 29-12-2000 03:11 Visit DarkCloud<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Lose 30 kilos (of popups)

Do they not already have this with the newer techs taking longer to research, or is that merely determined by the shortening of years?

Nevertheless, it is a good idea.

hHydro is offline hHydro
Chieftain
Vancouver, Canada,
Nov 2000
time: 05:12
Post  Old Post 29-12-2000 03:50
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I'd like to see a real reason for this. I worry that convoluting this too much might just detract from the gameplay.

timfry
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Post  Old Post 29-12-2000 21:52
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I think some techs should be harder to research but not because they are predetermined but instead because of the type of civ that you are.

Let's say that you are a landlocked nation that has no coastal cities, map making should be near impossible. Likewise if your nation is extremely happy as a monarchy than it should be harder to research higher governments. Conversely, if you are a nation constantly at war it should become easier to research the next military advance.

So, I agree with UltraSonix and having advances have different lengths of time to be discovered, it should not be because of a pre-written code against say researching flight.

UltraSonix is offline UltraSonix
King
Melbourne, Australia
May 2000
time: 15:12
Post  Old Post 30-12-2000 17:17 Visit UltraSonix's homepage!
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Help yourself to an AD-FREE life

I was referring to say the automobile... which in my mind should be easier to research than, for example, the Grand Unification Theory (for illustrative purposes only).

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Nikolai is offline Nikolai
Emperor
Bergen, Norway
Oct 2000
time: 06:12
Post  Old Post 30-12-2000 17:44
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quote:

Originally posted by timfry on 12-29-2000 11:52 AM
Let's say that you are a landlocked nation that has no coastal cities, map making should be near impossible. Likewise if your nation is extremely happy as a monarchy than it should be harder to research higher governments. Conversely, if you are a nation constantly at war it should become easier to research the next military advance.



Maybe I am wrong, but can't map making be used on both land and sea?

I think this idea could be something good.

Jeje2 is offline Jeje2
Prince
Espoo, Finland
Apr 1999
time: 07:12
Thumbs up  Old Post 30-12-2000 18:10
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Hey,
OK let's say you have no ocean cost...
Do you need seafaring and were should you study it?
This idea starts to sound interesting.

Or discover advanced flight without a single aeroplaneunit built?
[This message has been edited by Jeje2 (edited December 30, 2000).]

timfry
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quote:

Originally posted by Nikolai on 12-30-2000 07:44 AM
Maybe I am wrong, but can't map making be used on both land and sea?




Nikolai,

It can, but in the present state map making was only used for ships in the civ games. But it probably could be expanded.

Biddles is offline Biddles
Prince
Melbourne, Victoria, Australia
Mar 1999
time: 05:12
Post  Old Post 31-12-2000 11:34 Visit Biddles's homepage!
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quote:

Originally posted by UltraSonix on 12-28-2000 04:09 AM
(I thought I should mention too - I managed to get CtP2 for AUS$50 - about US$25)



Where? How? Why? Pleeeease tell me!!


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Mo is offline Mo
Warlord

Apr 1999
time: 05:12
Post  Old Post 01-01-2001 00:48
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How about making the research time not an exact preset time, but rather adding in a little random element which could lead to advances coming a few years ahead of planned or later than estimated.
Also I think you should be able to not research a tech if it doesn't apply to your country and still be able to later progress up the tech tree. ex the thing with seafaring.

Dom Pedro II is offline Dom Pedro II
King
The College of New Jersey
Nov 1999
time: 05:12
Post  Old Post 01-01-2001 03:06
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I think that EVERY technology should have a required number of points to be researched. The least important will be a small amount, and the most a large amount. The more advanced the tech, the more points required, but its not the kind of thing where it just becomes more difficult simply because the computer makes it harder with each new tech.

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