 |
|
Ken Hinds
|
|
Because we are all masochists and like being beat with blunt objects such as tanks, stealth bombers, and howies or wave upon wave of barbarian fanatics.
Ken
|
|
|  |
 |
|  |
 |
|
Exile
|
 |
of the Benighted Realms
Sep 2000 time: 23:12
|
|
These are all good answers. Thanks. More questions arise, however. What aspects of Deity level play appear in these MP games? # of Barbs? What is the "Happiness" level at Deity? Why does the prospect of out-of-control-cities-in-disorder attract players? Do other players ENJOY the difficulties of civil unrest? More to the point, I feel like when I reach certain military watershed techs (gunpowder, Conscription,) That, at that point, I should like to go out and conquer. If the game moves at the breakneck pace of the higher difficulty levels, it seems that there is seldom an opportunity to revel in a given period. An example; at some point, my empire reaches gunpowder tech; I build an army of musketeers & pikes; but before I am actually able to put this army in action, it becomes obsolete because of the fast pace of the technology RACE. Again, there is no chance to REVEL in an attractive historical period. It goes by too fast. I feel that this is probably where scenarios come in, but I will start another thread to address that issue.
|
|
|  |
 |
|  |
 |
|
Ken Hinds
|
|
Exile,
On a more serious note this time. You have mentioned that you too prefer to be the Good Little Barbarian Who Peacefully Coexists With Everyone as long as they can be the First to arrive on AC. Try playing Jesus' Phillip II or Wilson Theodoro's Ice Realms scenarios on Diety. If you play as Philip II or the protagonist in Ice Realms I think you will find that the qualities that you are getting in regular civ at prince will be available in these at Diety. Ice Realms most of all, since it is much less of a conquest scenario and more of a build and support your civ type of scenario. You will have to defend yourself in both but it is extremely easy to do as Philip and in my several attempts at Ice Realms the AI has been quite open and friendly,for MGE that is, even though you are actually at war with them. The barbarians in Ice Realms are irritating, but by no means devestating. One bit of advise that I obtained from Wilson in my e-mail with him that was not available with the scenario, since there is no readme. If you let your leader get killed you should start over.
Philip II is available here in the CSC and Ice Realms at http://www.geocities.com/theodoro.geo/
Ken
|
|
|  |
 |
|
SandMonkey
|
|
I play mostly on Emperor now, which is a far cry from the chieftain i played on when i first came to this site (a year and a half ago). One of the differences that gets to me is the dates at which I finish... it got to the point on easier levels where I could be up to spaceflight before AD times! And now, usually on my first or second game on a level, I have trouble finishing before the time limit. I don't get as annoyed when I lose units on the higher levels, unlike when i played on the lower ones and I would flip out when I lost a battle I should have easily won.
|
|
|  |
 |
|
Exile
|
 |
of the Benighted Realms
Sep 2000 time: 23:12
|
|
Sandmonkey (Great handle!) and Shadowstrike; Thanx for the response. It sounds like you guys have been playing using the Infinite City Sleeze (tm) method. 60 cities! Before when? I've also seen folks claiming 200+ cities at such-and-such a point in the game. Managing around 30-40 can be a chore, 200 sounds exasperating! Yeah, I used to flip out over unrealistic losses, but that hasn't been so much of a problem on Prince (and w/Civ2!). I did notice that a vet ironclad could sometimes beat a cruiser at King, which sorta seemed questionable, realism-wise. I don't mind the idea of cities out of control, not really. If that's all there was to it. I saw a thread around here somewhere where somebody claimed that they actually enjoyed (!) city disorder problems in deity! Hey, more power to him! What I don't like is when the game begins to weigh the combats WAY too much on the side of AI units. Talk to Ken Hinds; some folks apparently LIKE getting "hit with blunt objects." 
My sensibilities are invariably as outraged when an advanced unit is killed by pikemen or something else as when, in Civ1, I would lose a battleship to a phalanx that was fortified in a city. There are some questions I'd also like to ask about those that use the ICS method, but maybe I should start a new thread.
------------------
[This message has been edited by Exile (edited September 24, 2000).]
|
|
|  |
 |
|  |
All times are GMT. The time now is 05:12. Apolyton Time is 00:12. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|