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-Jrabbit is offline -Jrabbit
Emperor
of the Electronic Egyptians
Feb 2002
time: 23:18
  Old Post 04-03-2002 20:45
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Temp City? Support Apolyton, buy Galactic Civilizations: Deluxe Edition

OK, so I tried the forum's advice, to build a city 2 squares from my targeted enemy city, gather forces there and launch attack. Worked like a charm. Raised a couple questions for me.

As a result of this strategem, I now have 3 tightly packed cities (my orig. city, my "attack city" and my newly conquered city, all 2 spaces apart..

Question: Should I worry about the massive overlap and subsequent limits on available resources?

If so, how do you disband a city?

Or is it better to keep all cities active and accept the limitations to growth?

Thx 4 any help...

Nemphis is offline Nemphis
Settler
Near the great desert of Berdusk
Mar 2002
time: 05:18
  Old Post 04-03-2002 22:07
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Browse Apolyton AD-FREE

You could do a lil' trick:

You can switch the production of one of the town city to normal (making sure it has some growth in food) and let the otherone go totally on science (or Tax) specialists. Then the next turn you turn the whole thing around. (making sure it has some growth in food)

The Downside of this is that this way neither of the city will grow.
The Upside is that you use the same ground to keep two city alive (and helpfull by giving tax/science). This is best done by large city.

With small cities just build settlers with it and rush them, the city will die out and you got settlers to improve the other city.

Another option is cutting away the bad limb (the city that is bothering both the other city) and keeping the last leg alive.

Thanks to Xin Zu (he is the one that came up with the use of specialists this way).

DrSpike is offline DrSpike
Deity
Enthusiastic member of Apolyton
Sep 2001
time: 05:18
  Old Post 06-03-2002 20:44
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Suffering from ads?

You need size 5 cities though.

ColdWizard is offline ColdWizard
King

Feb 2000
time: 00:18
  Old Post 07-03-2002 01:03
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Suffering from ads?

if you decide to disband a city by building settlers, make sure there's no excess food production when the city is down to size 1. otherwise production will be delayed until it grows to size 2...

Nemphis is offline Nemphis
Settler
Near the great desert of Berdusk
Mar 2002
time: 05:18
  Old Post 07-03-2002 01:30
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Support Apolyton buy from Amazon

You can choose wether you like your city to starve or delay the production.

Scouse Gits is offline Scouse Gits

Emperor
Liverpool, United Kingdom
Nov 1999
time: 05:18
  Old Post 10-03-2002 00:30 Visit Scouse Gits<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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Enter the AD-FREE zone

Just to put the ICS view forward - a city exploits n+1 squares when at size n - thus more small cities are actually more efficient than fewer large cities - just many folks here don't like their cities all over each other --- however, ever looked closely at DaveV's avatar???

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