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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Carrier as Naval Transport??
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Dida is offline Dida
Prince

Jan 2000
time: 05:17
  Old Post 06-03-2002 03:39 Visit Dida's homepage!
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Carrier as Naval Transport?? Support Apolyton, buy Alpha Centauri

Does anyone know how to make carrier capable of carrying land units just like the transport?
And more importantly, if I give carrier the ability to carry land unit, would paratroopers be able to take off and land on the carrier?

Last edited by Dida on 06-03-2002 at 06:08

candidgamera is offline candidgamera
Warlord
NW PA, USA
Feb 2002
time: 00:17
Smile  Old Post 06-03-2002 22:45
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Don't know . . . . but will find out soon: am playing an editor rules change now where I make carriers "can carry foot mode only" and "load" and "unload", then per Korn make fighters "foot soldiers" (no more B17's off carriers). Going to see if this will work. I also gave marines airdrop capability of range 3 to represent a heliocopter assault ability. Carriers could (if this works) no represent general purpose assault ships.

Dida is offline Dida
Prince

Jan 2000
time: 05:17
  Old Post 07-03-2002 00:03 Visit Dida's homepage!
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it is great if you can do this. Imagine bring a carrier loaded with paratroopers close to enemy shore, and airdrop behind his defense.

candidgamera is offline candidgamera
Warlord
NW PA, USA
Feb 2002
time: 00:17
  Old Post 07-03-2002 03:10
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Would agree, and lets hope. So far I haven't seen AI use paras a lot.

Dida is offline Dida
Prince

Jan 2000
time: 05:17
  Old Post 07-03-2002 23:11 Visit Dida's homepage!
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I gave para higher attack value, now the AIs are building them like crazy. You know, they were useless before, that's why the AIs are not building them.

candidgamera is offline candidgamera
Warlord
NW PA, USA
Feb 2002
time: 00:17
  Old Post 08-03-2002 03:10
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Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Now I'm scared: I gave paras higher values too, and gave the Marine a "divisional artillery" rating of 8/1/1, moves of 2, and blitz.

Also in general though for modern units have given a 1-2 pop cost to build. If I could would invoke required building requirements for units too - key want of mine for some patch or xpack.

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