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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Help > Adding resources using the editor?
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johnc214 is offline johnc214
Chieftain
Dallas, TX
Dec 2001
time: 23:18
Unhappy  Old Post 07-03-2002 11:10 Visit johnc214's homepage!
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Adding resources using the editor? Support Apolyton, pre-order Civilization IV

Ok I give up! I have a pretty good game going, fairly advanced... I just discovered Replaceable Parts, but there's only one square of rubber that was revealed. I own half of the entire land available, but the only rubber square is in the middle of the enemy territory. That's right.. ONE rubber square on a large map.

I hate to give up on Civ3 AGAIN, but I will if I can't add rubber (and I'm sure Oil will do the same thing). I don't like it when I'm stuck in the dark ages because of a resource.

So how can I add a resource to an existing game map?

Rage is offline Rage
Chieftain

Nov 2001
time: 05:18
  Old Post 11-03-2002 01:05
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Lose 30 kilos (of popups)

As far as im aware theres no way to add resources to a saved game. You could use Graphos's save game editor to change the city whith the rubber with in its radius to your side.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:18
  Old Post 11-03-2002 01:25
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Support Apolyton, buy Civilization: The Boardgame

1. It's Gramphos

2. You can use my editor to export your map, edit it the way you want and import it back to the game.

GeneralTacticus is offline GeneralTacticus
Emperor
of Melbourne, Australia
Dec 2001
time: 15:18
  Old Post 12-03-2002 12:45
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Browse Apolyton AD-FREE

Funny thing, but seems that more of a particular resource are revealed as time goes by. In many of my games when I discover Rep Parts, Steam Engine, or Refining, I always look around the map to find these resources and find very few. Then later on I notice they are in places I hadn't seen them when I looked before (and I'm sure it's not because the resources are used up, since in most of these games the AI is still in the Missle Ages).

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