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Militaristic A.I. broken? (Time out:0 days after 11-03-2002, 13:21)
Yes - they are weaker
No - they are even stronger
No - they are equal
I don't play against militarists
I don't understand the question
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Pius Popprasch is offline Pius Popprasch
Warlord
Europe
Feb 2002
time: 05:18
  Old Post 11-03-2002 13:19
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#1 Report this post to a moderator
Militaristic A.I.s weak? Support Apolyton, buy Civilization III: Complete

In my games - Emperor and Standard Setup - the militaristic A.I.s usually suck. Do you have the same experience?

Militaristic:
Aztecs
Romans
Japanese
Chinese
Germans
Zulus

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:18
  Old Post 11-03-2002 19:31
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#2 Report this post to a moderator
Yeah, they do seem weaker Increase the size of your Attachments

Each game is different, but all things being equal, militaristic AI's do seem to be weaker. Well, I've seen the Aztecs, Japanese and Germans do pretty well. In the case of the Aztecs and Japanese, they have the best trait in the game (religious) to go along with their militarism. So they do fine. Germany usually doesn't in my games, but I have seen them get really big once or twice. Rome is weak, every time. Same with the Zulu. China is generally in the middle.

I'd be willing to bet that others have had totally different experiences, though.

-Arrian

Rotten999 is offline Rotten999
Warlord
Milwaukee, WI
Mar 2002
time: 23:18
  Old Post 11-03-2002 19:46
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#3 Report this post to a moderator
Got spare money?

The situation means so much. In my last game I shared a smallish continent with the Germans. I only had four cities built when they declared war, and it completely threw a wrench in my game plans. The territory I controlled had no iron, and I didn't have enough cities/production to nickel and dime them. The result was a 100 turn+ stalemate war that effectively destroyed any chance of me winning. Ouch. So, yes, they are trouble sometimes. Fun trouble, I think.

Worthingtons is offline Worthingtons
Prince
Pride Park,Derby
Jan 2002
time: 05:18
  Old Post 11-03-2002 20:18 Visit Worthingtons's homepage!
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#4 Report this post to a moderator
Got spare money?

I think there is a tendancy for some Militaristic Civ's to be weak because they dont build improvements enough, but instead build units. If played by the human the Militaristic Civ's can be a Gem.

Also Arrian, Remember Religous isnt that GOOD a trait on the higher levels as the AI has a max govt transition time anyway.

Da_cOmRaDe_MiKe is offline Da_cOmRaDe_MiKe
Chieftain
ireland ( after exile )
Apr 2001
time: 05:18
  Old Post 12-03-2002 01:15
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#5 Report this post to a moderator
Get a bigger avatar today!

im in the middle of game and ive taken the americas continents...

14 other civs in rest of world.
THEY R ALL AGAINST ME!! I ATTACKED 1 AND BANG THEY ALL HAD MILITARY ALLIANCES WITH EACH OTHER AND NOW IM HAVING A HARD TIME COS I LET THEM ALL CATCH UP WITH TECH...

A.I IS GOOD WHEN IT WANTS TO BE

nato is offline nato
Prince
West Unite
Aug 2001
time: 00:18
  Old Post 12-03-2002 02:52
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#6 Report this post to a moderator
Support Apolyton buy from Amazon

I always want to play a militaristic civ for better chances at getting leaders. However sometimes I still don't get many leaders, which really devalues the militaristic trait.

Now that you mention it, those AI civs usually are pretty weak in my games ... hmmm

Ok maybe I got it:

Maybe the AI just can't take advantage of the bonus as well as it can an automatic one. What I mean is, no matter what the AI does, it will get the lower corruption of commercial or the faster workers of industrious. But to get the big bonus of militaristic (faster upgrading units and more leaders) you have to do something and fight well. So maybe the benefit is lost to the AI compared to the automatic benefits of other traits.

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