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notyoueither
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of naught
Aug 2001 time: 22:18
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Stacks all the time, as soon as I have 2 units of a type moving around together. Have to be a little careful not to get things scr*wed up though when two *stacks* end the turn in the same square and both require new orders the next turn (rare).
Seldom use Sentry. Fortify is more useful on accunt of the defense bonus. I think I'll remember when I see an AI landing on my coast, so I don't need units waking up to prompt me. Although, I will say that AI turns run in about 2 minutes tops on my system. Even in the late game, so I can stay awake to pay attention. If I had a slower comp, I'd use Sentry much more so that I could shovel the snow while the AI moved (or so I've heard).
Salve
Last edited by notyoueither on 13-03-2002 at 11:45
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Tingkai
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To find the Northwest Passage
Aug 2001 time: 13:18
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I never use the sentry command. I just never think about it.
The group movement command is a godsend, particularly for moving workers around to clean up pollution and for moving artillery.
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planetfall
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Incoming from CO
Jan 2002 time: 22:18
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Haven't got used to the stack movement yet, so not quite comfortable with it.
The sentry options are great. I like them better than fortify because when I put units on sentry, I can forget about them until they are suddenly in the active queue. Then I know the AI has made some movement near my borders or important line and I need to review to see if I am prepared for their action. Sometimes it is just a worker, and I put back on sentry. Othertimes it is one turn advance warning "here comes the horde". Like the idea of less micromanagement.
Just wish stack was a button so I would remember to use it more. I have a hard time remembering the stack command and it is easier to move separate pieces than to find
the notes. Let's see, stack, 'S' right?, no,
caravan, 'c' right?, no. group, 'g' right?, no.
oh phooey, dumb game engineers, back to moving one piece at a time.
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